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[UnityDoorstop]
# Specifies whether assembly executing is enabled
enabled=true
# Specifies the path (absolute, or relative to the game's exe) to the DLL/EXE that should be executed by Doorstop
targetAssembly=BepInEx\core\BepInEx.Preloader.dll
# Specifies whether Unity's output log should be redirected to <current folder>\output_log.txt
redirectOutputLog=false
# If enabled, DOORSTOP_DISABLE env var value is ignored
# USE THIS ONLY WHEN ASKED TO OR YOU KNOW WHAT THIS MEANS
ignoreDisableSwitch=false
# Overrides default Mono DLL search path
# Sometimes it is needed to instruct Mono to seek its assemblies from a different path
# (e.g. mscorlib is stripped in original game)
# This option causes Mono to seek mscorlib and core libraries from a different folder before Managed
# Original Managed folder is added as a secondary folder in the search path
# dllSearchPathOverride=