[Message: BepInEx] BepInEx 5.4.22.0 - valheim (05/22/2024 23:51:16) [Message: BepInEx] User is running BepInExPack Valheim version 5.4.2202 from Thunderstore [Info : BepInEx] Running under Unity vUnknown (post-2017) [Info : BepInEx] CLR runtime version: 4.0.30319.42000 [Info : BepInEx] Supports SRE: True [Info : BepInEx] System platform: Bits64, Linux [Message: BepInEx] Preloader started [Info : BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.22.0] [Info : BepInEx] 1 patcher plugin loaded [Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader] [Message: BepInEx] Preloader finished [Info : BepInEx] Detected Unity version: v2022.3.17f1 [Message: BepInEx] Chainloader ready [Message: BepInEx] Chainloader started [Info : BepInEx] 2 plugins to load [Info : BepInEx] Loading [ValheimVRM 1.2.3.0] [Warning: Unity Log] [ValheimVRM] unknown setting: AllowLocalVRMsForOtherPlayers=true [Info : Unity Log] [ValheimVRM] loaded global settings: ReloadInMenu=True AcceptVrmSharing=True DrawPlayerSizeGizmo=False StartVrmShareDelay=10 ForceWindDisabled=False AllowIndividualWinds=True EnableProfileCode=False ProfileLogThresholdMs=20 CallThreshold=20 TimeWindowMs=100 UseShaderBundle=current [Info : Unity Log] [ValheimVRM] loaded settings for ___Default: ModelScale=1.1 ModelOffsetY=0 PlayerHeight=1.85 PlayerRadius=0.5 SittingOnChairOffset=(0.00, 0.00, 0.00) SittingOnThroneOffset=(0.00, 0.00, 0.00) SittingOnShipOffset=(0.00, 0.00, 0.00) HoldingMastOffset=(0.00, 0.00, 0.00) HoldingDragonOffset=(0.00, 0.00, 0.00) SittingIdleOffset=(0.00, 0.00, 0.00) SleepingOffset=(0.00, 0.00, 0.00) RightHandItemPos=(0.00, 0.00, 0.00) LeftHandItemPos=(0.00, 0.00, 0.00) RightHandBackItemPos=(0.00, 0.00, 0.00) RightHandBackItemToolPos=(0.00, 0.00, 0.00) LeftHandBackItemPos=(0.00, 0.00, 0.00) BowBackPos=(0.00, 0.00, 0.00) KnifeSidePos=(0.00, 0.00, 0.00) KnifeSideRot=(0.00, 0.00, 0.00) StaffPos=(0.00, 0.00, 0.00) StaffSkeletonPos=(0.00, 0.00, 0.00) StaffRot=(0.00, 0.00, 0.00) HelmetVisible=False HelmetScale=(1.00, 1.00, 1.00) HelmetOffset=(0.00, 0.00, 0.00) ChestVisible=False ShouldersVisible=False UtilityVisible=False LegsVisible=False ModelBrightness=0.8 FixCameraHeight=True UseMToonShader=False EnablePlayerFade=True AllowShare=True SpringBoneStiffness=1 SpringBoneGravityPower=1 EquipmentScale=1 AttackDistanceScale=1 InteractionDistanceScale=1 SwimDepthScale=1 AttemptTextureFix=True [Info : Unity Log] [ValheimVRM] Add Shader: Hidden/UniGLTF/NormalMapExporter [Info : Unity Log] [ValheimVRM] Add Shader: Hidden/UniGLTF/StandardMapExporter [Info : Unity Log] [ValheimVRM] Add Shader: Hidden/UniGLTF/StandardMapImporter [Info : Unity Log] [ValheimVRM] Add Shader: UniGLTF/UniUnlit [Info : Unity Log] [ValheimVRM] Add Shader: VRM/MToon [Info : Unity Log] [ValheimVRM] Add Shader: VRM10/MToon10 [Info : BepInEx] Loading [Display BepInEx Info In-Game 2.0.2] [Message: BepInEx] Chainloader startup complete [Info : Unity Log] Privilege Multiplayer is not known on this platform. Privilege therefore is granted without check... [Info : Unity Log] Privilege UserGeneratedContent is not known on this platform. Privilege therefore is granted without check... [Info : Unity Log] Privilege CrossPlay is not known on this platform. Privilege therefore is granted without check... [Info : Unity Log] 05/23/2024 01:01:32: Set background loading budget to Low [Warning: Unity Log] 05/23/2024 01:01:32: Fetching PlatformPrefs 'GuiScale' before loading defaults [Warning: Unity Log] 05/23/2024 01:01:32: Fetching PlatformPrefs 'GuiScale' before loading defaults [Info : Unity Log] 05/23/2024 01:01:32: Starting to load scene:start.unity (169d7618616154c03be07e9ad3af5893) [Info : Unity Log] 05/23/2024 01:01:32: Set background loading budget to Normal [Info : Unity Log] 05/23/2024 01:01:36: Set background loading budget to High [Info : Unity Log] 05/23/2024 01:02:02: Set background loading budget to Low [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Amb_MainMenu). [Warning: Unity Log] 05/23/2024 01:02:03: Missing audio clip in music respawn [Info : Unity Log] 05/23/2024 01:02:03: Using environment steamid 892970 [Info : Unity Log] 05/23/2024 01:02:03: Using steam APPID:892970 [Info : Unity Log] 05/23/2024 01:02:03: Authentication:k_ESteamNetworkingAvailability_Attempting [Info : Unity Log] 05/23/2024 01:02:03: Steam initialized, persona:lilythemaid [Info : Unity Log] 05/23/2024 01:02:03: PlayFab custom ID set to "Steam_76561198027085001" [Info : Unity Log] 05/23/2024 01:02:03: Using default prefs [Info : Unity Log] 05/23/2024 01:02:03: Valheim version: l-0.218.15 (network version 27) [Info : Unity Log] Trying to set graphic mode to 'Custom' [Info : Unity Log] Graphic mode 'Custom' is not or no longer supported. Fallback to default mode for platform... [Info : Unity Log] Graphic mode 'Custom' applied! [Info : Unity Log] 05/23/2024 01:02:03: Worldgenerator version setup:2 [Info : Unity Log] [ValheimVRM ShaderPatch] All shaders loaded into ShaderDictionary. [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'TextMeshPro/Mobile/Distance Field' found in preloaded ShaderDictionary. [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'TextMeshPro/Mobile/Bitmap' NOT FOUND in ShaderDictionary. passing method to original Shader.Find. [Info : Unity Log] 05/23/2024 01:02:03: Render threading mode:MultiThreaded [Warning: Unity Log] 05/23/2024 01:02:03: Set button "CamZoomIn" to None! [Warning: Unity Log] 05/23/2024 01:02:03: Set button "CamZoomOut" to None! [Warning: Unity Log] 05/23/2024 01:02:03: Set button "CamZoomIn" to None! [Warning: Unity Log] 05/23/2024 01:02:03: Set button "CamZoomOut" to None! [Info : Unity Log] 05/23/2024 01:02:03: Checking for installed DLCs [Info : Unity Log] 05/23/2024 01:02:03: DLC:beta installed:False [Info : Unity Log] 05/23/2024 01:02:03: Loaded localization file #0 - 'localization' language: 'English' [Info : Unity Log] 05/23/2024 01:02:03: Loaded localization file #1 - 'localization_extra' language: 'English' [Info : Unity Log] 05/23/2024 01:02:03: Loaded localization file #2 - 'heightmap_message' language: 'English' [Info : Unity Log] 05/23/2024 01:02:03: Loaded localization file #3 - 'localization_hildir' language: 'English' [Info : Unity Log] 05/23/2024 01:02:03: Loaded localization file #4 - 'localization_emotes' language: 'English' [Info : Unity Log] 05/23/2024 01:02:03: Loaded localization file #5 - 'localization_ashlands' language: 'English' [Info : Unity Log] 05/23/2024 01:02:03: Loaded localization file #0 - 'localization' language: 'English' [Info : Unity Log] 05/23/2024 01:02:03: Loaded localization file #1 - 'localization_extra' language: 'English' [Info : Unity Log] 05/23/2024 01:02:03: Loaded localization file #2 - 'heightmap_message' language: 'English' [Info : Unity Log] 05/23/2024 01:02:03: Loaded localization file #3 - 'localization_hildir' language: 'English' [Info : Unity Log] 05/23/2024 01:02:03: Loaded localization file #4 - 'localization_emotes' language: 'English' [Info : Unity Log] 05/23/2024 01:02:03: Loaded localization file #5 - 'localization_ashlands' language: 'English' [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Standard' found in preloaded ShaderDictionary. [Info : Unity Log] [ValheimVRM] loaded settings for Lilythemaid: ModelScale=1.1 ModelOffsetY=0 PlayerHeight=1.85 PlayerRadius=0.5 SittingOnChairOffset=(0.00, 0.00, 0.00) SittingOnThroneOffset=(0.00, 0.00, 0.00) SittingOnShipOffset=(0.00, 0.00, 0.00) HoldingMastOffset=(0.00, 0.00, 0.00) HoldingDragonOffset=(0.00, 0.00, 0.00) SittingIdleOffset=(0.00, 0.00, 0.00) SleepingOffset=(0.00, 0.00, 0.00) RightHandItemPos=(0.00, 0.00, 0.00) LeftHandItemPos=(0.00, 0.00, 0.00) RightHandBackItemPos=(0.00, 0.00, 0.00) RightHandBackItemToolPos=(0.00, 0.00, 0.00) LeftHandBackItemPos=(0.00, 0.00, 0.00) BowBackPos=(0.00, 0.00, 0.00) KnifeSidePos=(0.00, 0.00, 0.00) KnifeSideRot=(0.00, 0.00, 0.00) StaffPos=(0.00, 0.00, 0.00) StaffSkeletonPos=(0.00, 0.00, 0.00) StaffRot=(0.00, 0.00, 0.00) HelmetVisible=False HelmetScale=(1.00, 1.00, 1.00) HelmetOffset=(0.00, 0.00, 0.00) ChestVisible=False ShouldersVisible=False UtilityVisible=False LegsVisible=False ModelBrightness=0.8 FixCameraHeight=True UseMToonShader=False EnablePlayerFade=True AllowShare=True SpringBoneStiffness=1 SpringBoneGravityPower=1 EquipmentScale=1 AttackDistanceScale=1 InteractionDistanceScale=1 SwimDepthScale=1 AttemptTextureFix=True [Info : Unity Log] [ValheimVRM] loading vrm: 19195804 bytes [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'VRM/MToon' found in VRMShaders.Shaders [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'VRM/MToon' found in VRMShaders.Shaders [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'VRM/MToon' found in VRMShaders.Shaders [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'VRM/MToon' found in VRMShaders.Shaders [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'VRM/MToon' found in VRMShaders.Shaders [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'VRM/MToon' found in VRMShaders.Shaders [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'VRM/MToon' found in VRMShaders.Shaders [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'VRM/MToon' found in VRMShaders.Shaders [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'VRM/MToon' found in VRMShaders.Shaders [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'VRM/MToon' found in VRMShaders.Shaders [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'VRM/MToon' found in VRMShaders.Shaders [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'VRM/MToon' found in VRMShaders.Shaders [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'VRM/MToon' found in VRMShaders.Shaders [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'VRM/MToon' found in VRMShaders.Shaders [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'VRM/MToon' found in VRMShaders.Shaders [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'VRM/MToon' found in VRMShaders.Shaders [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'VRM/MToon' found in VRMShaders.Shaders [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'VRM/MToon' found in VRMShaders.Shaders [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'VRM/MToon' found in VRMShaders.Shaders [Info : Unity Log] [ValheimVRM] VRM read successful [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Custom/Player' found in preloaded ShaderDictionary. [Info : Unity Log] 05/23/2024 01:02:04: Vis equip model set to 1 [Info : Unity Log] 05/23/2024 01:02:04: Sending PlayFab login request (attempt 1) [Info : Unity Log] 05/23/2024 01:02:04: Starting music menu [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Temporal Anti-aliasing' NOT FOUND in ShaderDictionary. passing method to original Shader.Find. [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Blit' NOT FOUND in ShaderDictionary. passing method to original Shader.Find. [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Ambient Occlusion' NOT FOUND in ShaderDictionary. passing method to original Shader.Find. [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Fog' NOT FOUND in ShaderDictionary. passing method to original Shader.Find. [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Uber Shader' NOT FOUND in ShaderDictionary. passing method to original Shader.Find. [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Bloom' NOT FOUND in ShaderDictionary. passing method to original Shader.Find. [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Lut Generator' NOT FOUND in ShaderDictionary. passing method to original Shader.Find. [Info : Unity Log] 05/23/2024 01:02:05: PlayFab logged in as "Steam_76561198027085001" [Info : Unity Log] 05/23/2024 01:02:05: PlayFab local entity ID is 57E3908D3C72D942 [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Motion Blur' NOT FOUND in ShaderDictionary. passing method to original Shader.Find. [Info : Unity Log] 05/23/2024 01:02:09: show character selection [Info : Unity Log] [ValheimVRM] Material processing completed. [Info : Unity Log] 05/23/2024 01:02:18: OnCharacterStart [Info : Unity Log] 05/23/2024 01:02:23: Loading main scene [Info : Unity Log] 05/23/2024 01:02:23: Audioman already exist, destroying self [Info : Unity Log] 05/23/2024 01:02:23: Steam initialized, persona:lilythemaid [Info : Unity Log] 05/23/2024 01:02:23: PlayFab custom ID set to "Steam_76561198027085001" [Info : Unity Log] 05/23/2024 01:02:23: Using default prefs [Info : Unity Log] 05/23/2024 01:02:23: Loading player profile lilythemaid [Info : Unity Log] 05/23/2024 01:02:23: isModded: True [Info : Unity Log] 05/23/2024 01:02:23: Zonesystem Awake 2041 [Info : Unity Log] 05/23/2024 01:02:23: DungeonDB Awake 2041 [Info : Unity Log] 05/23/2024 01:02:23: Steam initialized, persona:lilythemaid [Info : Unity Log] 05/23/2024 01:02:23: Worldgenerator version setup:2 [Info : Unity Log] 05/23/2024 01:02:26: Checking for installed DLCs [Info : Unity Log] 05/23/2024 01:02:26: DLC:beta installed:False [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/ShieldDomePass' NOT FOUND in ShaderDictionary. passing method to original Shader.Find. [Info : Unity Log] 05/23/2024 01:02:26: Zonesystem Start 2041 [Info : Unity Log] 05/23/2024 01:02:26: Added 3 locations, 0 vegetations, 0 environments, 0 biome env-setups, 0 clutter from main [Info : Unity Log] 05/23/2024 01:02:26: Added 1 locations, 0 vegetations, 2 environments, 0 biome env-setups, 0 clutter from main [Info : Unity Log] 05/23/2024 01:02:26: Added 27 locations, 25 vegetations, 5 environments, 1 biome env-setups, 3 clutter from main [Info : Unity Log] 05/23/2024 01:02:26: Added 4 locations, 0 vegetations, 1 environments, 0 biome env-setups, 0 clutter from main [Info : Unity Log] 05/23/2024 01:02:26: Added 24 locations, 33 vegetations, 8 environments, 2 biome env-setups, 2 clutter from main [Info : Unity Log] 05/23/2024 01:02:26: DungeonDB Start 2041 [Info : Unity Log] 05/23/2024 01:02:26: ZRpc timeout set to 30s [Info : Unity Log] 05/23/2024 01:02:26: ZNET START [Info : Unity Log] 05/23/2024 01:02:26: Load world: Albion (Albion) [Info : Unity Log] 05/23/2024 01:02:26: Loading 19150 zdos, my sessionID: -1635595026, data version: 34 [Info : Unity Log] 05/23/2024 01:02:26: Loading in ZDOs [Info : Unity Log] 05/23/2024 01:02:27: Adding to Dictionary [Info : Unity Log] 05/23/2024 01:02:27: Adding to Sectors [Info : Unity Log] 05/23/2024 01:02:27: Connecting Portals, Spawners & ZSyncTransforms [Info : Unity Log] ConnectSpawners => Connected 1 spawners and 0 'done' spawners. [Info : Unity Log] 05/23/2024 01:02:27: Loaded 11324 locations [Info : Unity Log] 05/23/2024 01:02:27: Unloading unused assets [Info : Unity Log] Am I Host? True [Info : Unity Log] 05/23/2024 01:02:27: Starting respawn [Info : Unity Log] 05/23/2024 01:02:27: Loading minimap textures done [380ms] [Info : Unity Log] 05/23/2024 01:02:27: Minimap: unpacking compressed mapData 8308 => 8388658 bytes [Info : Unity Log] 05/23/2024 01:02:27: tip:$loadscreen_tip22 [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Temporal Anti-aliasing' NOT FOUND in ShaderDictionary. passing method to original Shader.Find. [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Blit' NOT FOUND in ShaderDictionary. passing method to original Shader.Find. [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Ambient Occlusion' NOT FOUND in ShaderDictionary. passing method to original Shader.Find. [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Fog' NOT FOUND in ShaderDictionary. passing method to original Shader.Find. [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Uber Shader' NOT FOUND in ShaderDictionary. passing method to original Shader.Find. [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Bloom' NOT FOUND in ShaderDictionary. passing method to original Shader.Find. [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Lut Generator' NOT FOUND in ShaderDictionary. passing method to original Shader.Find. [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/CameraHeatDistort' NOT FOUND in ShaderDictionary. passing method to original Shader.Find. [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Motion Blur' NOT FOUND in ShaderDictionary. passing method to original Shader.Find. [Info : Unity Log] 05/23/2024 01:02:36: Spawned after 8.019994 [Warning: Unity Log] 05/23/2024 01:02:36: Missing stat for guardian power: [Info : Unity Log] 05/23/2024 01:02:36: Vis equip model set to 1 [Info : Unity Log] 05/23/2024 01:02:36: Skipping unloading unused assets [Info : Unity Log] 05/23/2024 01:02:36: Minimap: Adding unique location (-4.61, 33.00, -4.96) [Info : Unity Log] 05/23/2024 01:02:41: Starting music meadows [Info : Unity Log] 05/23/2024 01:02:41: Resumed music meadows at 0 [Info : Unity Log] [ValheimVRM] sharing Lilythemaid vrm, hashes are 521d8519d62609ac3853eddaa0be98aa f49ba2a5c71f44e9a074fbaa67e1133e [Info : Unity Log] 05/23/2024 01:03:07: Activating default element Continue [Info : Unity Log] Am I Host? True [Info : Unity Log] 05/23/2024 01:03:11: Available space to current user: 118153560064. Saving is blocked if below: 2259080 bytes. Warnings are given if below: 4518160 [Info : Unity Log] Am I Host? True [Info : Unity Log] 05/23/2024 01:03:11: Game - OnApplicationQuit [Info : Unity Log] Am I Host? True [Info : Unity Log] 05/23/2024 01:03:11: Available space to current user: 118153560064. Saving is blocked if below: 2259080 bytes. Warnings are given if below: 4518160 [Info : Unity Log] 05/23/2024 01:03:11: Shutting down [Info : Unity Log] 05/23/2024 01:03:12: Minimap: compressed mapData 8388658 => 8308 bytes [Info : Unity Log] 05/23/2024 01:03:12: Cloud Save: 10491 bytes. /characters/lilythemaid.fch.new [Info : Unity Log] 05/23/2024 01:03:12: Steam writing file chunks 1 / 1, (10491 bytes) [Info : Unity Log] 05/23/2024 01:03:12: Steam Cloud Move: 10491 bytes. /characters/lilythemaid.fch -> /characters/lilythemaid.fch.old [Info : Unity Log] 05/23/2024 01:03:12: Steam writing file chunks 1 / 1, (10491 bytes) [Info : Unity Log] 05/23/2024 01:03:12: Steam Cloud Move: 10491 bytes. /characters/lilythemaid.fch.new -> /characters/lilythemaid.fch [Info : Unity Log] 05/23/2024 01:03:12: Steam writing file chunks 1 / 1, (10491 bytes) [Info : Unity Log] 05/23/2024 01:03:12: Considering autobackup. World time: 39.82, short time: 7200, long time: 43200, backup count: 4 [Info : Unity Log] 05/23/2024 01:03:12: Skipping backup. World session not long enough. [Info : Unity Log] 05/23/2024 01:03:12: ZNet Shutdown [Info : Unity Log] 05/23/2024 01:03:12: PrepareSave: clone done in 15ms [Info : Unity Log] 05/23/2024 01:03:12: PrepareSave: ZDOExtraData.PrepareSave done in 24 ms [Info : Unity Log] 05/23/2024 01:03:12: Unloading unused assets [Info : Unity Log] 05/23/2024 01:03:12: Sending disconnect msg [Info : Unity Log] ZPlayFabMatchmaking::UnregisterServer - unregistering server now. State: Uninitialized [Info : Unity Log] 05/23/2024 01:03:12: Stopping build thread [Info : Unity Log] 05/23/2024 01:03:15: Steam manager on destroy [Warning: Unity Log] 05/23/2024 01:03:15: Local player destroyed [Info : Unity Log] 05/23/2024 01:03:15: ZNet OnDestroy [Info : Unity Log] 05/23/2024 01:03:15: Net scene destroyed