// Should we reload character settings every time character appears in menu or do that only upon game restart ReloadInMenu=true // True if you want to load your VRMs for other players before their own will be downloaded AllowLocalVRMsForOtherPlayers=true // Ever since UniVrm 67 - 70 not sure 100% which in order to use Standard Materials of Unity you need a specific shader. // That shader is now in this project. Generally speaking current should work, even for older VRM exports. if it does not // you can try switching to "old" the other shader bundle. Keep in mind this is a setting for all models. // Options are: old, current. UseShaderBundle=current // Debug - Only turn this on if you know what you are doing it can cause lag and will explode your console with text. //enable profile code for the Update Loops. EnableProfileCode=false // a method running longer then the next setting will debug log. ProfileLogThresholdMs=20 // the next 2 settings will show how often a method is called in a period of time. // the time frame in which to count how many time a method was called. TimeWindowMs=100 // how many times does the method need to be called in TimeWindowMs for it to log CallThreshold=20