diff --git a/BepInEx/LogOutput.log b/BepInEx/LogOutput.log index 9dd3987..949bd95 100644 --- a/BepInEx/LogOutput.log +++ b/BepInEx/LogOutput.log @@ -80,82 +80,81 @@ AttemptTextureFix=True [Info : Unity Log] Privilege Multiplayer is not known on this platform. Privilege therefore is granted without check... [Info : Unity Log] Privilege UserGeneratedContent is not known on this platform. Privilege therefore is granted without check... [Info : Unity Log] Privilege CrossPlay is not known on this platform. Privilege therefore is granted without check... -[Info : Unity Log] 05/23/2024 01:01:32: Set background loading budget to Low +[Info : Unity Log] 05/23/2024 04:54:18: Set background loading budget to Low -[Warning: Unity Log] 05/23/2024 01:01:32: Fetching PlatformPrefs 'GuiScale' before loading defaults +[Warning: Unity Log] 05/23/2024 04:54:18: Fetching PlatformPrefs 'GuiScale' before loading defaults -[Warning: Unity Log] 05/23/2024 01:01:32: Fetching PlatformPrefs 'GuiScale' before loading defaults +[Warning: Unity Log] 05/23/2024 04:54:18: Fetching PlatformPrefs 'GuiScale' before loading defaults -[Info : Unity Log] 05/23/2024 01:01:32: Starting to load scene:start.unity (169d7618616154c03be07e9ad3af5893) +[Info : Unity Log] 05/23/2024 04:54:18: Starting to load scene:start.unity (169d7618616154c03be07e9ad3af5893) -[Info : Unity Log] 05/23/2024 01:01:32: Set background loading budget to Normal +[Info : Unity Log] 05/23/2024 04:54:18: Set background loading budget to Normal -[Info : Unity Log] 05/23/2024 01:01:36: Set background loading budget to High +[Info : Unity Log] 05/23/2024 04:54:22: Set background loading budget to High -[Info : Unity Log] 05/23/2024 01:02:02: Set background loading budget to Low +[Info : Unity Log] 05/23/2024 04:54:46: Set background loading budget to Low [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Amb_MainMenu). -[Warning: Unity Log] 05/23/2024 01:02:03: Missing audio clip in music respawn +[Warning: Unity Log] 05/23/2024 04:54:47: Missing audio clip in music respawn -[Info : Unity Log] 05/23/2024 01:02:03: Using environment steamid 892970 +[Info : Unity Log] 05/23/2024 04:54:47: Using environment steamid 892970 -[Info : Unity Log] 05/23/2024 01:02:03: Using steam APPID:892970 +[Info : Unity Log] 05/23/2024 04:54:47: Using steam APPID:892970 -[Info : Unity Log] 05/23/2024 01:02:03: Authentication:k_ESteamNetworkingAvailability_Attempting +[Info : Unity Log] 05/23/2024 04:54:47: Authentication:k_ESteamNetworkingAvailability_Attempting -[Info : Unity Log] 05/23/2024 01:02:03: Steam initialized, persona:lilythemaid +[Info : Unity Log] 05/23/2024 04:54:47: Steam initialized, persona:lilythemaid -[Info : Unity Log] 05/23/2024 01:02:03: PlayFab custom ID set to "Steam_76561198027085001" +[Info : Unity Log] 05/23/2024 04:54:47: PlayFab custom ID set to "Steam_76561198027085001" -[Info : Unity Log] 05/23/2024 01:02:03: Using default prefs +[Info : Unity Log] 05/23/2024 04:54:47: Using default prefs -[Info : Unity Log] 05/23/2024 01:02:03: Valheim version: l-0.218.15 (network version 27) +[Info : Unity Log] 05/23/2024 04:54:47: Valheim version: l-0.218.15 (network version 27) -[Info : Unity Log] Trying to set graphic mode to 'Custom' -[Info : Unity Log] Graphic mode 'Custom' is not or no longer supported. Fallback to default mode for platform... -[Info : Unity Log] Graphic mode 'Custom' applied! -[Info : Unity Log] 05/23/2024 01:02:03: Worldgenerator version setup:2 +[Info : Unity Log] Trying to set graphic mode to 'Balanced' +[Info : Unity Log] Graphic mode 'Balanced' applied! +[Info : Unity Log] 05/23/2024 04:54:47: Worldgenerator version setup:2 [Info : Unity Log] [ValheimVRM ShaderPatch] All shaders loaded into ShaderDictionary. [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'TextMeshPro/Mobile/Distance Field' found in preloaded ShaderDictionary. [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'TextMeshPro/Mobile/Bitmap' NOT FOUND in ShaderDictionary. passing method to original Shader.Find. -[Info : Unity Log] 05/23/2024 01:02:03: Render threading mode:MultiThreaded +[Info : Unity Log] 05/23/2024 04:54:47: Render threading mode:MultiThreaded -[Warning: Unity Log] 05/23/2024 01:02:03: Set button "CamZoomIn" to None! +[Warning: Unity Log] 05/23/2024 04:54:48: Set button "CamZoomIn" to None! -[Warning: Unity Log] 05/23/2024 01:02:03: Set button "CamZoomOut" to None! +[Warning: Unity Log] 05/23/2024 04:54:48: Set button "CamZoomOut" to None! -[Warning: Unity Log] 05/23/2024 01:02:03: Set button "CamZoomIn" to None! +[Warning: Unity Log] 05/23/2024 04:54:48: Set button "CamZoomIn" to None! -[Warning: Unity Log] 05/23/2024 01:02:03: Set button "CamZoomOut" to None! +[Warning: Unity Log] 05/23/2024 04:54:48: Set button "CamZoomOut" to None! -[Info : Unity Log] 05/23/2024 01:02:03: Checking for installed DLCs +[Info : Unity Log] 05/23/2024 04:54:48: Checking for installed DLCs -[Info : Unity Log] 05/23/2024 01:02:03: DLC:beta installed:False +[Info : Unity Log] 05/23/2024 04:54:48: DLC:beta installed:False -[Info : Unity Log] 05/23/2024 01:02:03: Loaded localization file #0 - 'localization' language: 'English' +[Info : Unity Log] 05/23/2024 04:54:48: Loaded localization file #0 - 'localization' language: 'English' -[Info : Unity Log] 05/23/2024 01:02:03: Loaded localization file #1 - 'localization_extra' language: 'English' +[Info : Unity Log] 05/23/2024 04:54:48: Loaded localization file #1 - 'localization_extra' language: 'English' -[Info : Unity Log] 05/23/2024 01:02:03: Loaded localization file #2 - 'heightmap_message' language: 'English' +[Info : Unity Log] 05/23/2024 04:54:48: Loaded localization file #2 - 'heightmap_message' language: 'English' -[Info : Unity Log] 05/23/2024 01:02:03: Loaded localization file #3 - 'localization_hildir' language: 'English' +[Info : Unity Log] 05/23/2024 04:54:48: Loaded localization file #3 - 'localization_hildir' language: 'English' -[Info : Unity Log] 05/23/2024 01:02:03: Loaded localization file #4 - 'localization_emotes' language: 'English' +[Info : Unity Log] 05/23/2024 04:54:48: Loaded localization file #4 - 'localization_emotes' language: 'English' -[Info : Unity Log] 05/23/2024 01:02:03: Loaded localization file #5 - 'localization_ashlands' language: 'English' +[Info : Unity Log] 05/23/2024 04:54:48: Loaded localization file #5 - 'localization_ashlands' language: 'English' -[Info : Unity Log] 05/23/2024 01:02:03: Loaded localization file #0 - 'localization' language: 'English' +[Info : Unity Log] 05/23/2024 04:54:48: Loaded localization file #0 - 'localization' language: 'English' -[Info : Unity Log] 05/23/2024 01:02:03: Loaded localization file #1 - 'localization_extra' language: 'English' +[Info : Unity Log] 05/23/2024 04:54:48: Loaded localization file #1 - 'localization_extra' language: 'English' -[Info : Unity Log] 05/23/2024 01:02:03: Loaded localization file #2 - 'heightmap_message' language: 'English' +[Info : Unity Log] 05/23/2024 04:54:48: Loaded localization file #2 - 'heightmap_message' language: 'English' -[Info : Unity Log] 05/23/2024 01:02:03: Loaded localization file #3 - 'localization_hildir' language: 'English' +[Info : Unity Log] 05/23/2024 04:54:48: Loaded localization file #3 - 'localization_hildir' language: 'English' -[Info : Unity Log] 05/23/2024 01:02:03: Loaded localization file #4 - 'localization_emotes' language: 'English' +[Info : Unity Log] 05/23/2024 04:54:48: Loaded localization file #4 - 'localization_emotes' language: 'English' -[Info : Unity Log] 05/23/2024 01:02:03: Loaded localization file #5 - 'localization_ashlands' language: 'English' +[Info : Unity Log] 05/23/2024 04:54:48: Loaded localization file #5 - 'localization_ashlands' language: 'English' [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Standard' found in preloaded ShaderDictionary. [Info : Unity Log] [ValheimVRM] loaded settings for Lilythemaid: @@ -222,11 +221,11 @@ AttemptTextureFix=True [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'VRM/MToon' found in VRMShaders.Shaders [Info : Unity Log] [ValheimVRM] VRM read successful [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Custom/Player' found in preloaded ShaderDictionary. -[Info : Unity Log] 05/23/2024 01:02:04: Vis equip model set to 1 +[Info : Unity Log] 05/23/2024 04:54:49: Vis equip model set to 1 -[Info : Unity Log] 05/23/2024 01:02:04: Sending PlayFab login request (attempt 1) +[Info : Unity Log] 05/23/2024 04:54:49: Sending PlayFab login request (attempt 1) -[Info : Unity Log] 05/23/2024 01:02:04: Starting music menu +[Info : Unity Log] 05/23/2024 04:54:49: Starting music menu [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Temporal Anti-aliasing' NOT FOUND in ShaderDictionary. passing method to original Shader.Find. [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Blit' NOT FOUND in ShaderDictionary. passing method to original Shader.Find. @@ -235,87 +234,141 @@ AttemptTextureFix=True [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Uber Shader' NOT FOUND in ShaderDictionary. passing method to original Shader.Find. [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Bloom' NOT FOUND in ShaderDictionary. passing method to original Shader.Find. [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Lut Generator' NOT FOUND in ShaderDictionary. passing method to original Shader.Find. -[Info : Unity Log] 05/23/2024 01:02:05: PlayFab logged in as "Steam_76561198027085001" +[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Motion Blur' NOT FOUND in ShaderDictionary. passing method to original Shader.Find. +[Info : Unity Log] 05/23/2024 04:54:50: PlayFab logged in as "Steam_76561198027085001" -[Info : Unity Log] 05/23/2024 01:02:05: PlayFab local entity ID is 57E3908D3C72D942 +[Info : Unity Log] 05/23/2024 04:54:50: PlayFab local entity ID is 57E3908D3C72D942 -[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Motion Blur' NOT FOUND in ShaderDictionary. passing method to original Shader.Find. -[Info : Unity Log] 05/23/2024 01:02:09: show character selection +[Info : Unity Log] 05/23/2024 04:54:53: show character selection [Info : Unity Log] [ValheimVRM] Material processing completed. -[Info : Unity Log] 05/23/2024 01:02:18: OnCharacterStart +[Info : Unity Log] 05/23/2024 04:54:56: OnCharacterStart -[Info : Unity Log] 05/23/2024 01:02:23: Loading main scene +[Info : Unity Log] 05/23/2024 04:54:59: Got dns entries: 1 -[Info : Unity Log] 05/23/2024 01:02:23: Audioman already exist, destroying self +[Info : Unity Log] 05/23/2024 04:54:59: Failed to get lobby gameserver -[Info : Unity Log] 05/23/2024 01:02:23: Steam initialized, persona:lilythemaid +[Info : Unity Log] 05/23/2024 04:54:59: Failed to get lobby gameserver -[Info : Unity Log] 05/23/2024 01:02:23: PlayFab custom ID set to "Steam_76561198027085001" +[Info : Unity Log] 05/23/2024 04:55:05: Added server with name ~Albion | WTFxUS~ to server list -[Info : Unity Log] 05/23/2024 01:02:23: Using default prefs +[Info : Unity Log] 05/23/2024 04:55:07: Backend not retreived yet, checking again in 0.25 seconds... -[Info : Unity Log] 05/23/2024 01:02:23: Loading player profile lilythemaid +[Info : Unity Log] 05/23/2024 04:55:07: Backend not retreived yet, checking again in 0.25 seconds... -[Info : Unity Log] 05/23/2024 01:02:23: isModded: True +[Info : Unity Log] 05/23/2024 04:55:07: Backend not retreived yet, checking again in 0.25 seconds... -[Info : Unity Log] 05/23/2024 01:02:23: Zonesystem Awake 2041 +[Info : Unity Log] 05/23/2024 04:55:07: Backend not retreived yet, checking again in 0.25 seconds... -[Info : Unity Log] 05/23/2024 01:02:23: DungeonDB Awake 2041 +[Info : Unity Log] 05/23/2024 04:55:08: Backend not retreived yet, checking again in 0.25 seconds... -[Info : Unity Log] 05/23/2024 01:02:23: Steam initialized, persona:lilythemaid +[Info : Unity Log] 05/23/2024 04:55:08: Backend not retreived yet, checking again in 0.25 seconds... -[Info : Unity Log] 05/23/2024 01:02:23: Worldgenerator version setup:2 +[Info : Unity Log] 05/23/2024 04:55:08: Backend not retreived yet, checking again in 0.25 seconds... -[Info : Unity Log] 05/23/2024 01:02:26: Checking for installed DLCs +[Info : Unity Log] 05/23/2024 04:55:08: Backend not retreived yet, checking again in 0.25 seconds... -[Info : Unity Log] 05/23/2024 01:02:26: DLC:beta installed:False +[Info : Unity Log] 05/23/2024 04:55:09: Backend not retreived yet, checking again in 0.25 seconds... -[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/ShieldDomePass' NOT FOUND in ShaderDictionary. passing method to original Shader.Find. -[Info : Unity Log] 05/23/2024 01:02:26: Zonesystem Start 2041 +[Info : Unity Log] 05/23/2024 04:55:09: Backend not retreived yet, checking again in 0.25 seconds... + +[Info : Unity Log] 05/23/2024 04:55:09: Backend not retreived yet, checking again in 0.25 seconds... + +[Info : Unity Log] 05/23/2024 04:55:09: Backend not retreived yet, checking again in 0.25 seconds... + +[Info : Unity Log] 05/23/2024 04:55:10: Get Lobby +Server Name : ~Albion | WTFxUS~ +Server IP : 75.70.25.18:2456 +Game Version : 0.218.15 +Network Version : 27 +Player ID : C092F92438C9BC5E +Players : 2 +Lobby ID : 4c155eb6-2573-4810-84ac-edc06e27b58c.r-20230509 +Network ID : 1d51d5db-62f9-4001-8427-5383c6f50406|AwD7wRcooo9AJs5NEr4382Z1ETl+LUNlbnRyYWxVcwAAAAAAAAAAAAAAOHWpmXpd/Ohe5QQcQyDL8X43thImISbKGj4Y0JB+V5wnZk5kbnMtaXIwLTgxZTUtZTk2YTNiMDItYzhiZi00OTVhLTk3NWMtM2ZjOGZhNGIxY2FhLmNlbnRyYWx1cy5jbG91ZGFwcC5henVyZS5jb20= +Join Code : 750764 +Platform Restriction : None +Dedicated : True +Community : True +TickCreated : 638520368356809940 +Modifiers : System.Collections.Generic.List`1[System.String] + + +[Info : Unity Log] 05/23/2024 04:55:10: Determined backend of dedicated server to be PlayFab -[Info : Unity Log] 05/23/2024 01:02:26: Added 3 locations, 0 vegetations, 0 environments, 0 biome env-setups, 0 clutter from main +[Info : Unity Log] 05/23/2024 04:55:10: Loading main scene -[Info : Unity Log] 05/23/2024 01:02:26: Added 1 locations, 0 vegetations, 2 environments, 0 biome env-setups, 0 clutter from main +[Info : Unity Log] 05/23/2024 04:55:10: Cloud Save: 69 bytes. /serverlist/favorite.new -[Info : Unity Log] 05/23/2024 01:02:26: Added 27 locations, 25 vegetations, 5 environments, 1 biome env-setups, 3 clutter from main +[Info : Unity Log] 05/23/2024 04:55:10: Steam writing file chunks 1 / 1, (69 bytes) -[Info : Unity Log] 05/23/2024 01:02:26: Added 4 locations, 0 vegetations, 1 environments, 0 biome env-setups, 0 clutter from main +[Info : Unity Log] 05/23/2024 04:55:10: Steam Cloud Move: 81 bytes. /serverlist/favorite -> /serverlist/favorite.old -[Info : Unity Log] 05/23/2024 01:02:26: Added 24 locations, 33 vegetations, 8 environments, 2 biome env-setups, 2 clutter from main +[Info : Unity Log] 05/23/2024 04:55:10: Steam writing file chunks 1 / 1, (81 bytes) -[Info : Unity Log] 05/23/2024 01:02:26: DungeonDB Start 2041 +[Info : Unity Log] 05/23/2024 04:55:10: Steam Cloud Move: 69 bytes. /serverlist/favorite.new -> /serverlist/favorite -[Info : Unity Log] 05/23/2024 01:02:26: ZRpc timeout set to 30s +[Info : Unity Log] 05/23/2024 04:55:10: Steam writing file chunks 1 / 1, (69 bytes) -[Info : Unity Log] 05/23/2024 01:02:26: ZNET START +[Info : Unity Log] 05/23/2024 04:55:10: Cloud Save: 204 bytes. /serverlist/recent.new -[Info : Unity Log] 05/23/2024 01:02:26: Load world: Albion (Albion) +[Info : Unity Log] 05/23/2024 04:55:10: Steam writing file chunks 1 / 1, (204 bytes) -[Info : Unity Log] 05/23/2024 01:02:26: Loading 19150 zdos, my sessionID: -1635595026, data version: 34 +[Info : Unity Log] 05/23/2024 04:55:10: Steam Cloud Move: 216 bytes. /serverlist/recent -> /serverlist/recent.old -[Info : Unity Log] 05/23/2024 01:02:26: Loading in ZDOs +[Info : Unity Log] 05/23/2024 04:55:10: Steam writing file chunks 1 / 1, (216 bytes) -[Info : Unity Log] 05/23/2024 01:02:27: Adding to Dictionary +[Info : Unity Log] 05/23/2024 04:55:10: Steam Cloud Move: 204 bytes. /serverlist/recent.new -> /serverlist/recent -[Info : Unity Log] 05/23/2024 01:02:27: Adding to Sectors +[Info : Unity Log] 05/23/2024 04:55:11: Steam writing file chunks 1 / 1, (204 bytes) -[Info : Unity Log] 05/23/2024 01:02:27: Connecting Portals, Spawners & ZSyncTransforms +[Info : Unity Log] 05/23/2024 04:55:11: Audioman already exist, destroying self -[Info : Unity Log] ConnectSpawners => Connected 1 spawners and 0 'done' spawners. -[Info : Unity Log] 05/23/2024 01:02:27: Loaded 11324 locations +[Info : Unity Log] 05/23/2024 04:55:11: Steam initialized, persona:lilythemaid -[Info : Unity Log] 05/23/2024 01:02:27: Unloading unused assets +[Info : Unity Log] 05/23/2024 04:55:11: PlayFab custom ID set to "Steam_76561198027085001" -[Info : Unity Log] Am I Host? True -[Info : Unity Log] 05/23/2024 01:02:27: Starting respawn +[Info : Unity Log] 05/23/2024 04:55:11: Using default prefs -[Info : Unity Log] 05/23/2024 01:02:27: Loading minimap textures done [380ms] +[Info : Unity Log] 05/23/2024 04:55:11: Loading player profile lilythemaid -[Info : Unity Log] 05/23/2024 01:02:27: Minimap: unpacking compressed mapData 8308 => 8388658 bytes +[Info : Unity Log] 05/23/2024 04:55:11: isModded: True + +[Info : Unity Log] 05/23/2024 04:55:11: Zonesystem Awake 2002 + +[Info : Unity Log] 05/23/2024 04:55:11: DungeonDB Awake 2002 + +[Info : Unity Log] 05/23/2024 04:55:11: Steam initialized, persona:lilythemaid + +[Info : Unity Log] 05/23/2024 04:55:11: Checking for installed DLCs + +[Info : Unity Log] 05/23/2024 04:55:11: DLC:beta installed:False + +[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/ShieldDomePass' NOT FOUND in ShaderDictionary. passing method to original Shader.Find. +[Info : Unity Log] 05/23/2024 04:55:11: Zonesystem Start 2002 -[Info : Unity Log] 05/23/2024 01:02:27: tip:$loadscreen_tip22 +[Info : Unity Log] 05/23/2024 04:55:11: Added 3 locations, 0 vegetations, 0 environments, 0 biome env-setups, 0 clutter from main +[Info : Unity Log] 05/23/2024 04:55:11: Added 1 locations, 0 vegetations, 2 environments, 0 biome env-setups, 0 clutter from main + +[Info : Unity Log] 05/23/2024 04:55:11: Added 27 locations, 25 vegetations, 5 environments, 1 biome env-setups, 3 clutter from main + +[Info : Unity Log] 05/23/2024 04:55:11: Added 4 locations, 0 vegetations, 1 environments, 0 biome env-setups, 0 clutter from main + +[Info : Unity Log] 05/23/2024 04:55:11: Added 24 locations, 33 vegetations, 8 environments, 2 biome env-setups, 2 clutter from main + +[Info : Unity Log] 05/23/2024 04:55:11: DungeonDB Start 2002 + +[Info : Unity Log] 05/23/2024 04:55:11: ZRpc timeout set to 30s + +[Info : Unity Log] 05/23/2024 04:55:11: ZNET START + +[Info : Unity Log] 05/23/2024 04:55:11: Connecting to server with PlayFab-backend C092F92438C9BC5E + +[Info : Unity Log] 05/23/2024 04:55:11: Semaphore type: SemaphoreSlim + +[Info : Unity Log] 05/23/2024 04:55:11: PlayFab socket with remote ID C092F92438C9BC5E sent local Platform ID Steam_76561198027085001 + +[Info : Unity Log] Am I Host? False [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Temporal Anti-aliasing' NOT FOUND in ShaderDictionary. passing method to original Shader.Find. [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Blit' NOT FOUND in ShaderDictionary. passing method to original Shader.Find. [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Ambient Occlusion' NOT FOUND in ShaderDictionary. passing method to original Shader.Find. @@ -325,70 +378,189 @@ AttemptTextureFix=True [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Lut Generator' NOT FOUND in ShaderDictionary. passing method to original Shader.Find. [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/CameraHeatDistort' NOT FOUND in ShaderDictionary. passing method to original Shader.Find. [Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Motion Blur' NOT FOUND in ShaderDictionary. passing method to original Shader.Find. -[Info : Unity Log] 05/23/2024 01:02:36: Spawned after 8.019994 +[Info : Unity Log] 05/23/2024 04:55:15: Get Lobby +Server Name : ~Albion | WTFxUS~ +Server IP : 75.70.25.18:2456 +Game Version : 0.218.15 +Network Version : 27 +Player ID : C092F92438C9BC5E +Players : 2 +Lobby ID : 4c155eb6-2573-4810-84ac-edc06e27b58c.r-20230509 +Network ID : 1d51d5db-62f9-4001-8427-5383c6f50406|AwD7wRcooo9AJs5NEr4382Z1ETl+LUNlbnRyYWxVcwAAAAAAAAAAAAAAOHWpmXpd/Ohe5QQcQyDL8X43thImISbKGj4Y0JB+V5wnZk5kbnMtaXIwLTgxZTUtZTk2YTNiMDItYzhiZi00OTVhLTk3NWMtM2ZjOGZhNGIxY2FhLmNlbnRyYWx1cy5jbG91ZGFwcC5henVyZS5jb20= +Join Code : 750764 +Platform Restriction : None +Dedicated : True +Community : True +TickCreated : 638520368356809940 +Modifiers : System.Collections.Generic.List`1[System.String] -[Warning: Unity Log] 05/23/2024 01:02:36: Missing stat for guardian power: -[Info : Unity Log] 05/23/2024 01:02:36: Vis equip model set to 1 +[Info : Unity Log] 05/23/2024 04:55:15: Joining server '~Albion | WTFxUS~' at PlayFab network 1d51d5db-62f9-4001-8427-5383c6f50406|AwD7wRcooo9AJs5NEr4382Z1ETl+LUNlbnRyYWxVcwAAAAAAAAAAAAAAOHWpmXpd/Ohe5QQcQyDL8X43thImISbKGj4Y0JB+V5wnZk5kbnMtaXIwLTgxZTUtZTk2YTNiMDItYzhiZi00OTVhLTk3NWMtM2ZjOGZhNGIxY2FhLmNlbnRyYWx1cy5jbG91ZGFwcC5henVyZS5jb20= from lobby 4c155eb6-2573-4810-84ac-edc06e27b58c.r-20230509 -[Info : Unity Log] 05/23/2024 01:02:36: Skipping unloading unused assets +[Info : Unity Log] 05/23/2024 04:55:16: PlayFab client socket to remote player C092F92438C9BC5E joined network 1d51d5db-62f9-4001-8427-5383c6f50406|AwD7wRcooo9AJs5NEr4382Z1ETl+LUNlbnRyYWxVcwAAAAAAAAAAAAAAOHWpmXpd/Ohe5QQcQyDL8X43thImISbKGj4Y0JB+V5wnZk5kbnMtaXIwLTgxZTUtZTk2YTNiMDItYzhiZi00OTVhLTk3NWMtM2ZjOGZhNGIxY2FhLmNlbnRyYWx1cy5jbG91ZGFwcC5henVyZS5jb20= -[Info : Unity Log] 05/23/2024 01:02:36: Minimap: Adding unique location (-4.61, 33.00, -4.96) +[Info : Unity Log] 05/23/2024 04:55:16: ZRpc timeout set to 90s -[Info : Unity Log] 05/23/2024 01:02:41: Starting music meadows +[Info : Unity Log] 05/23/2024 04:55:16: PlayFab socket connected to remote player C092F92438C9BC5E -[Info : Unity Log] 05/23/2024 01:02:41: Resumed music meadows at 0 +[Info : Unity Log] 05/23/2024 04:55:16: Muted PlayFab remote player C092F92438C9BC5E -[Info : Unity Log] [ValheimVRM] sharing Lilythemaid vrm, hashes are 521d8519d62609ac3853eddaa0be98aa f49ba2a5c71f44e9a074fbaa67e1133e -[Info : Unity Log] 05/23/2024 01:03:07: Activating default element Continue +[Info : Unity Log] 05/23/2024 04:55:28: Network version check, their:27, mine:27 -[Info : Unity Log] Am I Host? True -[Info : Unity Log] 05/23/2024 01:03:11: Available space to current user: 118153560064. Saving is blocked if below: 2259080 bytes. Warnings are given if below: 4518160 +[Info : Unity Log] 05/23/2024 04:55:28: Worldgenerator version setup:2 -[Info : Unity Log] Am I Host? True -[Info : Unity Log] 05/23/2024 01:03:11: Game - OnApplicationQuit +[Info : Unity Log] 05/23/2024 04:55:32: Session auth respons callback -[Info : Unity Log] Am I Host? True -[Info : Unity Log] 05/23/2024 01:03:11: Available space to current user: 118153560064. Saving is blocked if below: 2259080 bytes. Warnings are given if below: 4518160 +[Info : Unity Log] 05/23/2024 04:55:41: Generating new world minimap done [8714ms] -[Info : Unity Log] 05/23/2024 01:03:11: Shutting down +[Info : Unity Log] 05/23/2024 04:55:41: Minimap: unpacking compressed mapData 8225 => 8388617 bytes -[Info : Unity Log] 05/23/2024 01:03:12: Minimap: compressed mapData 8388658 => 8308 bytes +[Info : Unity Log] 05/23/2024 04:55:41: Starting respawn -[Info : Unity Log] 05/23/2024 01:03:12: Cloud Save: 10491 bytes. /characters/lilythemaid.fch.new +[Info : Unity Log] 05/23/2024 04:55:41: client got keys 10 -[Info : Unity Log] 05/23/2024 01:03:12: Steam writing file chunks 1 / 1, (10491 bytes) +[Info : Unity Log] 05/23/2024 04:55:41: client got location icons -[Info : Unity Log] 05/23/2024 01:03:12: Steam Cloud Move: 10491 bytes. /characters/lilythemaid.fch -> /characters/lilythemaid.fch.old +[Info : Unity Log] 05/23/2024 04:55:41: Icons:1 -[Info : Unity Log] 05/23/2024 01:03:12: Steam writing file chunks 1 / 1, (10491 bytes) +[Info : Unity Log] 05/23/2024 04:55:41: tip:$loadscreen_tip08 -[Info : Unity Log] 05/23/2024 01:03:12: Steam Cloud Move: 10491 bytes. /characters/lilythemaid.fch.new -> /characters/lilythemaid.fch +[Info : Unity Log] 05/23/2024 04:55:49: Spawned after 8.019994 -[Info : Unity Log] 05/23/2024 01:03:12: Steam writing file chunks 1 / 1, (10491 bytes) +[Warning: Unity Log] 05/23/2024 04:55:49: Missing stat for guardian power: -[Info : Unity Log] 05/23/2024 01:03:12: Considering autobackup. World time: 39.82, short time: 7200, long time: 43200, backup count: 4 +[Info : Unity Log] 05/23/2024 04:55:49: Vis equip model set to 1 -[Info : Unity Log] 05/23/2024 01:03:12: Skipping backup. World session not long enough. +[Info : Unity Log] 05/23/2024 04:55:49: Skipping unloading unused assets -[Info : Unity Log] 05/23/2024 01:03:12: ZNet Shutdown +[Info : Unity Log] 05/23/2024 04:55:49: Minimap: Adding unique location (-0.31, 36.00, 5.98) -[Info : Unity Log] 05/23/2024 01:03:12: PrepareSave: clone done in 15ms +[Info : Unity Log] 05/23/2024 04:55:54: Starting music meadows + +[Info : Unity Log] 05/23/2024 04:55:54: Resumed music meadows at 0 + +[Info : Unity Log] [ValheimVRM] sharing Lilythemaid vrm, hashes are 521d8519d62609ac3853eddaa0be98aa f49ba2a5c71f44e9a074fbaa67e1133e +[Info : Unity Log] Column: 1 +[Info : Unity Log] Lines: 3737 +[Info : Unity Log] Translation1: His antlers are branches of iron +They crack the rocks and bring down mountains +His hooves are the sound of thunder +His voice a howling gale +[Info : Unity Log] Translation2: His antlers are branches of iron +They crack the rocks and bring down mountains +His hooves are the sound of thunder +His voice a howling gale +[Info : Unity Log] Column: 1 +[Info : Unity Log] Lines: 21 +[Info : Unity Log] Column: 1 +[Info : Unity Log] Lines: 3 +[Info : Unity Log] Column: 1 +[Info : Unity Log] Lines: 1 +[Info : Unity Log] Column: 1 +[Info : Unity Log] Lines: 20 +[Info : Unity Log] Column: 1 +[Info : Unity Log] Lines: 2 +[Info : Unity Log] Translation3: His antlers are branches of iron +They crack the rocks and bring down mountains +His hooves are the sound of thunder +His voice a howling gale +[Info : Unity Log] 05/23/2024 04:56:16: Show text :His antlers are branches of iron +They crack the rocks and bring down mountains +His hooves are the sound of thunder +His voice a howling gale + +[Info : Unity Log] 05/23/2024 04:56:18: Spawned Fish2 x 2 + +[Info : Unity Log] Column: 1 +[Info : Unity Log] Lines: 3737 +[Info : Unity Log] Translation1: Black wings across the moon and sun +Down from the mountain our mother comes +Her weeping tears will fall like rain +Her voice will call us home again +[Info : Unity Log] Translation2: Black wings across the moon and sun +Down from the mountain our mother comes +Her weeping tears will fall like rain +Her voice will call us home again +[Info : Unity Log] Column: 1 +[Info : Unity Log] Lines: 21 +[Info : Unity Log] Column: 1 +[Info : Unity Log] Lines: 3 +[Info : Unity Log] Column: 1 +[Info : Unity Log] Lines: 1 +[Info : Unity Log] Column: 1 +[Info : Unity Log] Lines: 20 +[Info : Unity Log] Column: 1 +[Info : Unity Log] Lines: 2 +[Info : Unity Log] Translation3: Black wings across the moon and sun +Down from the mountain our mother comes +Her weeping tears will fall like rain +Her voice will call us home again +[Info : Unity Log] 05/23/2024 04:56:29: Show text :Black wings across the moon and sun +Down from the mountain our mother comes +Her weeping tears will fall like rain +Her voice will call us home again + +[Info : Unity Log] 05/23/2024 04:57:25: Refresh complete 8994 eServerResponded + +[Info : Unity Log] 05/23/2024 04:57:57: Activating default element Continue + +[Info : Unity Log] 05/23/2024 04:58:09: Cloud Save: 0 bytes. blocked_players + +[Warning: Unity Log] 05/23/2024 04:58:09: Trying to write 0 bytes in CloudFileWriteInChunks(). Does the read file exist? + +[Info : Unity Log] 05/23/2024 04:58:09: Activating default element Continue + +[Info : Unity Log] Am I Host? False +[Info : Unity Log] 05/23/2024 04:58:17: Available space to current user: 116691685376. Saving is blocked if below: 209752982 bytes. Warnings are given if below: 419505964 + +[Info : Unity Log] Am I Host? False +[Info : Unity Log] 05/23/2024 04:58:17: Game - OnApplicationQuit + +[Info : Unity Log] Am I Host? False +[Info : Unity Log] 05/23/2024 04:58:17: Available space to current user: 116691685376. Saving is blocked if below: 209752982 bytes. Warnings are given if below: 419505964 + +[Info : Unity Log] 05/23/2024 04:58:17: Shutting down + +[Info : Unity Log] 05/23/2024 04:58:17: Minimap: compressed mapData 8388617 => 8228 bytes + +[Info : Unity Log] 05/23/2024 04:58:17: Cloud Save: 19349 bytes. /characters/lilythemaid.fch.new + +[Info : Unity Log] 05/23/2024 04:58:17: Steam writing file chunks 1 / 1, (19349 bytes) + +[Info : Unity Log] 05/23/2024 04:58:17: Steam Cloud Move: 18891 bytes. /characters/lilythemaid.fch -> /characters/lilythemaid.fch.old + +[Info : Unity Log] 05/23/2024 04:58:17: Steam writing file chunks 1 / 1, (18891 bytes) + +[Info : Unity Log] 05/23/2024 04:58:17: Steam Cloud Move: 19349 bytes. /characters/lilythemaid.fch.new -> /characters/lilythemaid.fch + +[Info : Unity Log] 05/23/2024 04:58:17: Steam writing file chunks 1 / 1, (19349 bytes) + +[Info : Unity Log] 05/23/2024 04:58:17: Considering autobackup. World time: 173.7, short time: 7200, long time: 43200, backup count: 4 + +[Info : Unity Log] 05/23/2024 04:58:17: Skipping backup. World session not long enough. + +[Info : Unity Log] Am I Host? False +[Info : Unity Log] 05/23/2024 04:58:17: ZNet Shutdown + +[Info : Unity Log] 05/23/2024 04:58:17: Unloading unused assets -[Info : Unity Log] 05/23/2024 01:03:12: PrepareSave: ZDOExtraData.PrepareSave done in 24 ms +[Info : Unity Log] 05/23/2024 04:58:17: Sending disconnect msg -[Info : Unity Log] 05/23/2024 01:03:12: Unloading unused assets +[Info : Unity Log] 05/23/2024 04:58:17: Sent to playfab/C092F92438C9BC5E -[Info : Unity Log] 05/23/2024 01:03:12: Sending disconnect msg +[Info : Unity Log] 05/23/2024 04:58:17: Released session ticket [Info : Unity Log] ZPlayFabMatchmaking::UnregisterServer - unregistering server now. State: Uninitialized -[Info : Unity Log] 05/23/2024 01:03:12: Stopping build thread +[Info : Unity Log] ZPlayFabSocket::Dispose. State: CONNECTED +[Info : Unity Log] ZPlayFabSocket::Dispose. leave lobby. LobbyId: 4c155eb6-2573-4810-84ac-edc06e27b58c.r-20230509 +[Info : Unity Log] ZPlayFabSocket::Dispose. State: CLOSED +[Info : Unity Log] 05/23/2024 04:58:17: Stopping build thread -[Info : Unity Log] 05/23/2024 01:03:15: Steam manager on destroy +[Info : Unity Log] 05/23/2024 04:58:20: Steam manager on destroy -[Warning: Unity Log] 05/23/2024 01:03:15: Local player destroyed +[Info : Unity Log] 05/23/2024 04:58:20: ZNet OnDestroy -[Info : Unity Log] 05/23/2024 01:03:15: ZNet OnDestroy +[Info : Unity Log] 05/23/2024 04:58:20: Net scene destroyed -[Info : Unity Log] 05/23/2024 01:03:15: Net scene destroyed +[Warning: Unity Log] 05/23/2024 04:58:20: Local player destroyed diff --git a/ValheimVRM/Daddy.vrm b/ValheimVRM/Daddy.vrm new file mode 100644 index 0000000..a3bc5e2 Binary files /dev/null and b/ValheimVRM/Daddy.vrm differ diff --git a/ValheimVRM/settings_Daddy.txt b/ValheimVRM/settings_Daddy.txt new file mode 100644 index 0000000..1f9746c --- /dev/null +++ b/ValheimVRM/settings_Daddy.txt @@ -0,0 +1,112 @@ +//--- Player size settings ---// + +// VRM model scale +ModelScale=1.1 + +// Y-coordinate offset of the model +ModelOffsetY=0 + +// Player collider height +PlayerHeight=1.85 + +// Player collider radius +PlayerRadius=0.5 + +// Nice for smol characters, so they could sit on the edge and do not clip in chairs +SittingOnChairOffset=(0, 0, 0) + +// Offset when sitting on throne +SittingOnThroneOffset=(0, 0, 0) + +// Offset when sitting in a ship +SittingOnShipOffset=(0, 0, 0) + +// Offset when holding the mast +HoldingMastOffset=(0, 0, 0) + +// Offset when standing on a ship front +HoldingDragonOffset=(0, 0, 0) + +// Use this to offset yourself when you're sitting on the ground +SittingIdleOffset=(0, 0, 0) + +// Use that if your smol character stuck in air while sleeping +SleepingOffset=(0, 0, 0) + + + +//--- Equipment transformation ---// + +// Offset of the equipment position of the right hand +RightHandItemPos=(0, 0, 0) + +// Offset of the equipment position of the left hand +LeftHandItemPos=(0, 0, 0) + +// Offset of back item position of the right hand. (+Y is forward, +Z is down, +X is right) +//right back items(when you press R) +RightHandBackItemPos=(0, 0, 0) +KnifeSidePos=(0, 0, 0) +KnifeSideRot=(0, 0, 0) +StaffPos=(0, 0, 0) +StaffRot=(0, 0, 0) + +// Offset of back item position of the left hand. (+Y is forward, +Z is down, +X is right) +//left back items(when you press R) +LeftHandBackItemPos=(0, 0, 0) +BowBackPos=(0, 0, 0) +StaffSkeletonPos=(0, 0, 0) + + +//--- Misc ---// + +// VRM model brightness +ModelBrightness=0.8 + +// This will process and turn textures into standard textures. it will take some time, like 20 seconds or so if your avatar has a lot of textures. +// cannot be used at the same time as UseMToonShader, and will override the UseMToonShader setting +AttemptTextureFix=true + +// Adjust the camera position to the height of the VRM model +FixCameraHeight=true + +// Use the MToon shader +// If you want to use it, set "SSAO" to Off in the graphics settings +UseMToonShader=false + +// Make the player fade out when the camera gets close +// It is recommended to disable it on smol characters +EnablePlayerFade=true + +// Can we send this vrm to other players +// Currently unsupported +AllowShare=true + + + +//--- SpringBone settings ---// + +// Stiffness scale of SpringBone +SpringBoneStiffness=1.0 + +// Gravity strength scale of SpringBone +SpringBoneGravityPower=1.0 + + + +//--- Scaling ---// + +// Scale for the equipment in hands +EquipmentScale=1.0 + +// Scale for the interaction distance +InteractionDistanceScale=1.0 + +// Scale for attack distance +AttackDistanceScale=1.0 + +// Depth on which your character starts swiming +SwimDepthScale=1.0 + + +