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<?xml version="1.0"?>
<doc>
<assembly>
<name>BepInEx.Preloader</name>
</assembly>
<members>
<member name="T:BepInEx.Preloader.EnvVars">
<summary>
Doorstop environment variables, passed into the BepInEx preloader.
<para>https://github.com/NeighTools/UnityDoorstop/wiki#environment-variables</para>
</summary>
</member>
<member name="P:BepInEx.Preloader.EnvVars.DOORSTOP_INVOKE_DLL_PATH">
<summary>
Path to the assembly that was invoked via Doorstop. Contains the same value as in "targetAssembly" configuration option in the config file.
</summary>
</member>
<member name="P:BepInEx.Preloader.EnvVars.DOORSTOP_MANAGED_FOLDER_DIR">
<summary>
Full path to the game's "Managed" folder that contains all the game's managed assemblies
</summary>
</member>
<member name="P:BepInEx.Preloader.EnvVars.DOORSTOP_PROCESS_PATH">
<summary>
Full path to the game executable currently running.
</summary>
</member>
<member name="P:BepInEx.Preloader.EnvVars.DOORSTOP_DLL_SEARCH_DIRS">
<summary>
Array of paths where Mono searches DLLs from before assembly resolvers are invoked.
</summary>
</member>
<member name="T:BepInEx.Preloader.Patching.AssemblyPatcherDelegate">
<summary>
Delegate used in patching assemblies.
</summary>
<param name="assembly">The assembly that is being patched.</param>
</member>
<member name="T:BepInEx.Preloader.Patching.AssemblyPatcher">
<summary>
Worker class which is used for loading and patching entire folders of assemblies, or alternatively patching and
loading assemblies one at a time.
</summary>
</member>
<member name="P:BepInEx.Preloader.Patching.AssemblyPatcher.PatcherPlugins">
<summary>
List of all patcher plugins to be applied
</summary>
</member>
<member name="M:BepInEx.Preloader.Patching.AssemblyPatcher.AddPatcher(BepInEx.Preloader.Patching.PatcherPlugin)">
<summary>
Adds a single assembly patcher to the pool of applicable patches.
</summary>
<param name="patcher">Patcher to apply.</param>
</member>
<member name="M:BepInEx.Preloader.Patching.AssemblyPatcher.AddPatchersFromDirectory(System.String)">
<summary>
Adds all patchers from all managed assemblies specified in a directory.
</summary>
<param name="directory">Directory to search patcher DLLs from.</param>
</member>
<member name="M:BepInEx.Preloader.Patching.AssemblyPatcher.DisposePatchers">
<summary>
Releases all patchers to let them be collected by GC.
</summary>
</member>
<member name="M:BepInEx.Preloader.Patching.AssemblyPatcher.PatchAndLoad(System.String[])">
<summary>
Applies patchers to all assemblies in the given directory and loads patched assemblies into memory.
</summary>
<param name="directories">Directories to load CLR assemblies from in their search order.</param>
</member>
<member name="M:BepInEx.Preloader.Patching.AssemblyPatcher.Load(Mono.Cecil.AssemblyDefinition,System.String)">
<summary>
Loads an individual assembly definition into the CLR.
</summary>
<param name="assembly">The assembly to load.</param>
<param name="filename">File name of the assembly being loaded.</param>
</member>
<member name="T:BepInEx.Preloader.Patching.PatcherPlugin">
<summary>
A single assembly patcher.
</summary>
</member>
<member name="P:BepInEx.Preloader.Patching.PatcherPlugin.TargetDLLs">
<summary>
Target assemblies to patch.
</summary>
</member>
<member name="P:BepInEx.Preloader.Patching.PatcherPlugin.Initializer">
<summary>
Initializer method that is run before any patching occurs.
</summary>
</member>
<member name="P:BepInEx.Preloader.Patching.PatcherPlugin.Finalizer">
<summary>
Finalizer method that is run after all patching is done.
</summary>
</member>
<member name="P:BepInEx.Preloader.Patching.PatcherPlugin.Patcher">
<summary>
The main patcher method that is called on every DLL defined in <see cref="P:BepInEx.Preloader.Patching.PatcherPlugin.TargetDLLs" />.
</summary>
</member>
<member name="P:BepInEx.Preloader.Patching.PatcherPlugin.TypeName">
<summary>
Type name of the patcher.
</summary>
</member>
<member name="M:BepInEx.Preloader.Patching.PatcherPlugin.Save(System.IO.BinaryWriter)">
<inheritdoc />
</member>
<member name="M:BepInEx.Preloader.Patching.PatcherPlugin.Load(System.IO.BinaryReader)">
<inheritdoc />
</member>
<member name="M:BepInEx.Preloader.Entrypoint.Main">
<summary>
The main entrypoint of BepInEx, called from Doorstop.
</summary>
</member>
<member name="M:BepInEx.Preloader.PlatformUtils.SetPlatform">
<summary>
Recreation of MonoMod's PlatformHelper.DeterminePlatform method, but with libc calls instead of creating processes.
</summary>
</member>
<member name="T:BepInEx.Preloader.RuntimeFixes.TraceFix">
<summary>
This exists because the Mono implementation of <see cref="T:System.Diagnostics.Trace"/> is/was broken, and would call Write directly instead of calling TraceEvent.
</summary>
</member>
<member name="T:BepInEx.Preloader.Preloader">
<summary>
The main entrypoint of BepInEx, and initializes all patchers and the chainloader.
</summary>
</member>
<member name="P:BepInEx.Preloader.Preloader.PreloaderLog">
<summary>
The log writer that is specific to the preloader.
</summary>
</member>
<member name="M:BepInEx.Preloader.Preloader.PatchEntrypoint(Mono.Cecil.AssemblyDefinition@)">
<summary>
Inserts BepInEx's own chainloader entrypoint into UnityEngine.
</summary>
<param name="assembly">The assembly that will be attempted to be patched.</param>
</member>
<member name="M:BepInEx.Preloader.Preloader.AllocateConsole">
<summary>
Allocates a console window for use by BepInEx safely.
</summary>
</member>
<member name="T:BepInEx.Preloader.PreloaderConsoleListener">
<summary>
Log listener that listens to logs during preloading time and buffers messages for output in Unity logs later.
</summary>
</member>
<member name="P:BepInEx.Preloader.PreloaderConsoleListener.LogEvents">
<summary>
</summary>
</member>
<member name="M:BepInEx.Preloader.PreloaderConsoleListener.LogEvent(System.Object,BepInEx.Logging.LogEventArgs)">
<inheritdoc />
</member>
<member name="M:BepInEx.Preloader.PreloaderConsoleListener.Dispose">
<inheritdoc />
</member>
</members>
</doc>