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34 lines
1.2 KiB
34 lines
1.2 KiB
// Should we reload character settings every time character appears in menu or do that only upon game restart
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ReloadInMenu=true
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// True if you want to load your VRMs for other players before their own will be downloaded
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AllowLocalVRMsForOtherPlayers=true
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// Ever since UniVrm 67 - 70 not sure 100% which in order to use Standard Materials of Unity you need a specific shader.
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// That shader is now in this project. Generally speaking current should work, even for older VRM exports. if it does not
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// you can try switching to "old" the other shader bundle. Keep in mind this is a setting for all models.
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// Options are: old, current.
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UseShaderBundle=current
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// Debug - Only turn this on if you know what you are doing it can cause lag and will explode your console with text.
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//enable profile code for the Update Loops.
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EnableProfileCode=false
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// a method running longer then the next setting will debug log.
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ProfileLogThresholdMs=20
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// the next 2 settings will show how often a method is called in a period of time.
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// the time frame in which to count how many time a method was called.
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TimeWindowMs=100
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// how many times does the method need to be called in TimeWindowMs for it to log
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CallThreshold=20
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