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395 lines
20 KiB
395 lines
20 KiB
[Message: BepInEx] BepInEx 5.4.22.0 - valheim (05/22/2024 23:51:16)
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[Message: BepInEx] User is running BepInExPack Valheim version 5.4.2202 from Thunderstore
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[Info : BepInEx] Running under Unity vUnknown (post-2017)
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[Info : BepInEx] CLR runtime version: 4.0.30319.42000
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[Info : BepInEx] Supports SRE: True
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[Info : BepInEx] System platform: Bits64, Linux
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[Message: BepInEx] Preloader started
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[Info : BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.22.0]
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[Info : BepInEx] 1 patcher plugin loaded
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[Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
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[Message: BepInEx] Preloader finished
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[Info : BepInEx] Detected Unity version: v2022.3.17f1
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[Message: BepInEx] Chainloader ready
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[Message: BepInEx] Chainloader started
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[Info : BepInEx] 2 plugins to load
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[Info : BepInEx] Loading [ValheimVRM 1.2.3.0]
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[Warning: Unity Log] [ValheimVRM] unknown setting: AllowLocalVRMsForOtherPlayers=true
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[Info : Unity Log] [ValheimVRM] loaded global settings:
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ReloadInMenu=True
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AcceptVrmSharing=True
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DrawPlayerSizeGizmo=False
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StartVrmShareDelay=10
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ForceWindDisabled=False
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AllowIndividualWinds=True
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EnableProfileCode=False
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ProfileLogThresholdMs=20
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CallThreshold=20
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TimeWindowMs=100
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UseShaderBundle=current
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[Info : Unity Log] [ValheimVRM] loaded settings for ___Default:
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ModelScale=1.1
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ModelOffsetY=0
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PlayerHeight=1.85
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PlayerRadius=0.5
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SittingOnChairOffset=(0.00, 0.00, 0.00)
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SittingOnThroneOffset=(0.00, 0.00, 0.00)
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SittingOnShipOffset=(0.00, 0.00, 0.00)
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HoldingMastOffset=(0.00, 0.00, 0.00)
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HoldingDragonOffset=(0.00, 0.00, 0.00)
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SittingIdleOffset=(0.00, 0.00, 0.00)
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SleepingOffset=(0.00, 0.00, 0.00)
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RightHandItemPos=(0.00, 0.00, 0.00)
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LeftHandItemPos=(0.00, 0.00, 0.00)
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RightHandBackItemPos=(0.00, 0.00, 0.00)
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RightHandBackItemToolPos=(0.00, 0.00, 0.00)
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LeftHandBackItemPos=(0.00, 0.00, 0.00)
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BowBackPos=(0.00, 0.00, 0.00)
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KnifeSidePos=(0.00, 0.00, 0.00)
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KnifeSideRot=(0.00, 0.00, 0.00)
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StaffPos=(0.00, 0.00, 0.00)
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StaffSkeletonPos=(0.00, 0.00, 0.00)
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StaffRot=(0.00, 0.00, 0.00)
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HelmetVisible=False
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HelmetScale=(1.00, 1.00, 1.00)
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HelmetOffset=(0.00, 0.00, 0.00)
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ChestVisible=False
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ShouldersVisible=False
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UtilityVisible=False
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LegsVisible=False
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ModelBrightness=0.8
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FixCameraHeight=True
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UseMToonShader=False
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EnablePlayerFade=True
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AllowShare=True
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SpringBoneStiffness=1
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SpringBoneGravityPower=1
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EquipmentScale=1
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AttackDistanceScale=1
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InteractionDistanceScale=1
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SwimDepthScale=1
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AttemptTextureFix=True
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[Info : Unity Log] [ValheimVRM] Add Shader: Hidden/UniGLTF/NormalMapExporter
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[Info : Unity Log] [ValheimVRM] Add Shader: Hidden/UniGLTF/StandardMapExporter
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[Info : Unity Log] [ValheimVRM] Add Shader: Hidden/UniGLTF/StandardMapImporter
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[Info : Unity Log] [ValheimVRM] Add Shader: UniGLTF/UniUnlit
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[Info : Unity Log] [ValheimVRM] Add Shader: VRM/MToon
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[Info : Unity Log] [ValheimVRM] Add Shader: VRM10/MToon10
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[Info : BepInEx] Loading [Display BepInEx Info In-Game 2.0.2]
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[Message: BepInEx] Chainloader startup complete
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[Info : Unity Log] Privilege Multiplayer is not known on this platform. Privilege therefore is granted without check...
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[Info : Unity Log] Privilege UserGeneratedContent is not known on this platform. Privilege therefore is granted without check...
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[Info : Unity Log] Privilege CrossPlay is not known on this platform. Privilege therefore is granted without check...
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[Info : Unity Log] 05/23/2024 01:01:32: Set background loading budget to Low
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[Warning: Unity Log] 05/23/2024 01:01:32: Fetching PlatformPrefs 'GuiScale' before loading defaults
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[Warning: Unity Log] 05/23/2024 01:01:32: Fetching PlatformPrefs 'GuiScale' before loading defaults
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[Info : Unity Log] 05/23/2024 01:01:32: Starting to load scene:start.unity (169d7618616154c03be07e9ad3af5893)
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[Info : Unity Log] 05/23/2024 01:01:32: Set background loading budget to Normal
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[Info : Unity Log] 05/23/2024 01:01:36: Set background loading budget to High
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[Info : Unity Log] 05/23/2024 01:02:02: Set background loading budget to Low
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[Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Amb_MainMenu).
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[Warning: Unity Log] 05/23/2024 01:02:03: Missing audio clip in music respawn
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[Info : Unity Log] 05/23/2024 01:02:03: Using environment steamid 892970
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[Info : Unity Log] 05/23/2024 01:02:03: Using steam APPID:892970
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[Info : Unity Log] 05/23/2024 01:02:03: Authentication:k_ESteamNetworkingAvailability_Attempting
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[Info : Unity Log] 05/23/2024 01:02:03: Steam initialized, persona:lilythemaid
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[Info : Unity Log] 05/23/2024 01:02:03: PlayFab custom ID set to "Steam_76561198027085001"
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[Info : Unity Log] 05/23/2024 01:02:03: Using default prefs
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[Info : Unity Log] 05/23/2024 01:02:03: Valheim version: l-0.218.15 (network version 27)
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[Info : Unity Log] Trying to set graphic mode to 'Custom'
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[Info : Unity Log] Graphic mode 'Custom' is not or no longer supported. Fallback to default mode for platform...
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[Info : Unity Log] Graphic mode 'Custom' applied!
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[Info : Unity Log] 05/23/2024 01:02:03: Worldgenerator version setup:2
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[Info : Unity Log] [ValheimVRM ShaderPatch] All shaders loaded into ShaderDictionary.
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[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'TextMeshPro/Mobile/Distance Field' found in preloaded ShaderDictionary.
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[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'TextMeshPro/Mobile/Bitmap' NOT FOUND in ShaderDictionary. passing method to original Shader.Find.
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[Info : Unity Log] 05/23/2024 01:02:03: Render threading mode:MultiThreaded
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[Warning: Unity Log] 05/23/2024 01:02:03: Set button "CamZoomIn" to None!
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[Warning: Unity Log] 05/23/2024 01:02:03: Set button "CamZoomOut" to None!
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[Warning: Unity Log] 05/23/2024 01:02:03: Set button "CamZoomIn" to None!
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[Warning: Unity Log] 05/23/2024 01:02:03: Set button "CamZoomOut" to None!
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[Info : Unity Log] 05/23/2024 01:02:03: Checking for installed DLCs
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[Info : Unity Log] 05/23/2024 01:02:03: DLC:beta installed:False
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[Info : Unity Log] 05/23/2024 01:02:03: Loaded localization file #0 - 'localization' language: 'English'
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[Info : Unity Log] 05/23/2024 01:02:03: Loaded localization file #1 - 'localization_extra' language: 'English'
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[Info : Unity Log] 05/23/2024 01:02:03: Loaded localization file #2 - 'heightmap_message' language: 'English'
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[Info : Unity Log] 05/23/2024 01:02:03: Loaded localization file #3 - 'localization_hildir' language: 'English'
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[Info : Unity Log] 05/23/2024 01:02:03: Loaded localization file #4 - 'localization_emotes' language: 'English'
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[Info : Unity Log] 05/23/2024 01:02:03: Loaded localization file #5 - 'localization_ashlands' language: 'English'
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[Info : Unity Log] 05/23/2024 01:02:03: Loaded localization file #0 - 'localization' language: 'English'
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[Info : Unity Log] 05/23/2024 01:02:03: Loaded localization file #1 - 'localization_extra' language: 'English'
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[Info : Unity Log] 05/23/2024 01:02:03: Loaded localization file #2 - 'heightmap_message' language: 'English'
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[Info : Unity Log] 05/23/2024 01:02:03: Loaded localization file #3 - 'localization_hildir' language: 'English'
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[Info : Unity Log] 05/23/2024 01:02:03: Loaded localization file #4 - 'localization_emotes' language: 'English'
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[Info : Unity Log] 05/23/2024 01:02:03: Loaded localization file #5 - 'localization_ashlands' language: 'English'
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[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Standard' found in preloaded ShaderDictionary.
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[Info : Unity Log] [ValheimVRM] loaded settings for Lilythemaid:
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ModelScale=1.1
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ModelOffsetY=0
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PlayerHeight=1.85
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PlayerRadius=0.5
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SittingOnChairOffset=(0.00, 0.00, 0.00)
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SittingOnThroneOffset=(0.00, 0.00, 0.00)
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SittingOnShipOffset=(0.00, 0.00, 0.00)
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HoldingMastOffset=(0.00, 0.00, 0.00)
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HoldingDragonOffset=(0.00, 0.00, 0.00)
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SittingIdleOffset=(0.00, 0.00, 0.00)
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SleepingOffset=(0.00, 0.00, 0.00)
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RightHandItemPos=(0.00, 0.00, 0.00)
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LeftHandItemPos=(0.00, 0.00, 0.00)
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RightHandBackItemPos=(0.00, 0.00, 0.00)
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RightHandBackItemToolPos=(0.00, 0.00, 0.00)
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LeftHandBackItemPos=(0.00, 0.00, 0.00)
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BowBackPos=(0.00, 0.00, 0.00)
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KnifeSidePos=(0.00, 0.00, 0.00)
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KnifeSideRot=(0.00, 0.00, 0.00)
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StaffPos=(0.00, 0.00, 0.00)
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StaffSkeletonPos=(0.00, 0.00, 0.00)
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StaffRot=(0.00, 0.00, 0.00)
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HelmetVisible=False
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HelmetScale=(1.00, 1.00, 1.00)
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HelmetOffset=(0.00, 0.00, 0.00)
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ChestVisible=False
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ShouldersVisible=False
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UtilityVisible=False
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LegsVisible=False
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ModelBrightness=0.8
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FixCameraHeight=True
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UseMToonShader=False
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EnablePlayerFade=True
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AllowShare=True
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SpringBoneStiffness=1
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SpringBoneGravityPower=1
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EquipmentScale=1
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AttackDistanceScale=1
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InteractionDistanceScale=1
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SwimDepthScale=1
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AttemptTextureFix=True
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[Info : Unity Log] [ValheimVRM] loading vrm: 19195804 bytes
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[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'VRM/MToon' found in VRMShaders.Shaders
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[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'VRM/MToon' found in VRMShaders.Shaders
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[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'VRM/MToon' found in VRMShaders.Shaders
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[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'VRM/MToon' found in VRMShaders.Shaders
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[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'VRM/MToon' found in VRMShaders.Shaders
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[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'VRM/MToon' found in VRMShaders.Shaders
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[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'VRM/MToon' found in VRMShaders.Shaders
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[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'VRM/MToon' found in VRMShaders.Shaders
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[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'VRM/MToon' found in VRMShaders.Shaders
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[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'VRM/MToon' found in VRMShaders.Shaders
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[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'VRM/MToon' found in VRMShaders.Shaders
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[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'VRM/MToon' found in VRMShaders.Shaders
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[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'VRM/MToon' found in VRMShaders.Shaders
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[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'VRM/MToon' found in VRMShaders.Shaders
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[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'VRM/MToon' found in VRMShaders.Shaders
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[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'VRM/MToon' found in VRMShaders.Shaders
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[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'VRM/MToon' found in VRMShaders.Shaders
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[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'VRM/MToon' found in VRMShaders.Shaders
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[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'VRM/MToon' found in VRMShaders.Shaders
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[Info : Unity Log] [ValheimVRM] VRM read successful
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[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Custom/Player' found in preloaded ShaderDictionary.
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[Info : Unity Log] 05/23/2024 01:02:04: Vis equip model set to 1
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[Info : Unity Log] 05/23/2024 01:02:04: Sending PlayFab login request (attempt 1)
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[Info : Unity Log] 05/23/2024 01:02:04: Starting music menu
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[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Temporal Anti-aliasing' NOT FOUND in ShaderDictionary. passing method to original Shader.Find.
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[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Blit' NOT FOUND in ShaderDictionary. passing method to original Shader.Find.
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[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Ambient Occlusion' NOT FOUND in ShaderDictionary. passing method to original Shader.Find.
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[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Fog' NOT FOUND in ShaderDictionary. passing method to original Shader.Find.
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[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Uber Shader' NOT FOUND in ShaderDictionary. passing method to original Shader.Find.
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[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Bloom' NOT FOUND in ShaderDictionary. passing method to original Shader.Find.
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[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Lut Generator' NOT FOUND in ShaderDictionary. passing method to original Shader.Find.
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[Info : Unity Log] 05/23/2024 01:02:05: PlayFab logged in as "Steam_76561198027085001"
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[Info : Unity Log] 05/23/2024 01:02:05: PlayFab local entity ID is 57E3908D3C72D942
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[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Motion Blur' NOT FOUND in ShaderDictionary. passing method to original Shader.Find.
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[Info : Unity Log] 05/23/2024 01:02:09: show character selection
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[Info : Unity Log] [ValheimVRM] Material processing completed.
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[Info : Unity Log] 05/23/2024 01:02:18: OnCharacterStart
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[Info : Unity Log] 05/23/2024 01:02:23: Loading main scene
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[Info : Unity Log] 05/23/2024 01:02:23: Audioman already exist, destroying self
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[Info : Unity Log] 05/23/2024 01:02:23: Steam initialized, persona:lilythemaid
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[Info : Unity Log] 05/23/2024 01:02:23: PlayFab custom ID set to "Steam_76561198027085001"
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[Info : Unity Log] 05/23/2024 01:02:23: Using default prefs
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[Info : Unity Log] 05/23/2024 01:02:23: Loading player profile lilythemaid
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[Info : Unity Log] 05/23/2024 01:02:23: isModded: True
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[Info : Unity Log] 05/23/2024 01:02:23: Zonesystem Awake 2041
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[Info : Unity Log] 05/23/2024 01:02:23: DungeonDB Awake 2041
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[Info : Unity Log] 05/23/2024 01:02:23: Steam initialized, persona:lilythemaid
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[Info : Unity Log] 05/23/2024 01:02:23: Worldgenerator version setup:2
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[Info : Unity Log] 05/23/2024 01:02:26: Checking for installed DLCs
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[Info : Unity Log] 05/23/2024 01:02:26: DLC:beta installed:False
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[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/ShieldDomePass' NOT FOUND in ShaderDictionary. passing method to original Shader.Find.
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[Info : Unity Log] 05/23/2024 01:02:26: Zonesystem Start 2041
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[Info : Unity Log] 05/23/2024 01:02:26: Added 3 locations, 0 vegetations, 0 environments, 0 biome env-setups, 0 clutter from main
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[Info : Unity Log] 05/23/2024 01:02:26: Added 1 locations, 0 vegetations, 2 environments, 0 biome env-setups, 0 clutter from main
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[Info : Unity Log] 05/23/2024 01:02:26: Added 27 locations, 25 vegetations, 5 environments, 1 biome env-setups, 3 clutter from main
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[Info : Unity Log] 05/23/2024 01:02:26: Added 4 locations, 0 vegetations, 1 environments, 0 biome env-setups, 0 clutter from main
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[Info : Unity Log] 05/23/2024 01:02:26: Added 24 locations, 33 vegetations, 8 environments, 2 biome env-setups, 2 clutter from main
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[Info : Unity Log] 05/23/2024 01:02:26: DungeonDB Start 2041
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[Info : Unity Log] 05/23/2024 01:02:26: ZRpc timeout set to 30s
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[Info : Unity Log] 05/23/2024 01:02:26: ZNET START
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[Info : Unity Log] 05/23/2024 01:02:26: Load world: Albion (Albion)
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[Info : Unity Log] 05/23/2024 01:02:26: Loading 19150 zdos, my sessionID: -1635595026, data version: 34
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[Info : Unity Log] 05/23/2024 01:02:26: Loading in ZDOs
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[Info : Unity Log] 05/23/2024 01:02:27: Adding to Dictionary
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[Info : Unity Log] 05/23/2024 01:02:27: Adding to Sectors
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[Info : Unity Log] 05/23/2024 01:02:27: Connecting Portals, Spawners & ZSyncTransforms
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[Info : Unity Log] ConnectSpawners => Connected 1 spawners and 0 'done' spawners.
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[Info : Unity Log] 05/23/2024 01:02:27: Loaded 11324 locations
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[Info : Unity Log] 05/23/2024 01:02:27: Unloading unused assets
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[Info : Unity Log] Am I Host? True
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[Info : Unity Log] 05/23/2024 01:02:27: Starting respawn
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[Info : Unity Log] 05/23/2024 01:02:27: Loading minimap textures done [380ms]
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[Info : Unity Log] 05/23/2024 01:02:27: Minimap: unpacking compressed mapData 8308 => 8388658 bytes
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[Info : Unity Log] 05/23/2024 01:02:27: tip:$loadscreen_tip22
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[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Temporal Anti-aliasing' NOT FOUND in ShaderDictionary. passing method to original Shader.Find.
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[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Blit' NOT FOUND in ShaderDictionary. passing method to original Shader.Find.
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[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Ambient Occlusion' NOT FOUND in ShaderDictionary. passing method to original Shader.Find.
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[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Fog' NOT FOUND in ShaderDictionary. passing method to original Shader.Find.
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[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Uber Shader' NOT FOUND in ShaderDictionary. passing method to original Shader.Find.
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[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Bloom' NOT FOUND in ShaderDictionary. passing method to original Shader.Find.
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[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Lut Generator' NOT FOUND in ShaderDictionary. passing method to original Shader.Find.
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[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/CameraHeatDistort' NOT FOUND in ShaderDictionary. passing method to original Shader.Find.
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[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Motion Blur' NOT FOUND in ShaderDictionary. passing method to original Shader.Find.
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[Info : Unity Log] 05/23/2024 01:02:36: Spawned after 8.019994
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[Warning: Unity Log] 05/23/2024 01:02:36: Missing stat for guardian power:
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[Info : Unity Log] 05/23/2024 01:02:36: Vis equip model set to 1
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[Info : Unity Log] 05/23/2024 01:02:36: Skipping unloading unused assets
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[Info : Unity Log] 05/23/2024 01:02:36: Minimap: Adding unique location (-4.61, 33.00, -4.96)
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[Info : Unity Log] 05/23/2024 01:02:41: Starting music meadows
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[Info : Unity Log] 05/23/2024 01:02:41: Resumed music meadows at 0
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[Info : Unity Log] [ValheimVRM] sharing Lilythemaid vrm, hashes are 521d8519d62609ac3853eddaa0be98aa f49ba2a5c71f44e9a074fbaa67e1133e
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[Info : Unity Log] 05/23/2024 01:03:07: Activating default element Continue
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[Info : Unity Log] Am I Host? True
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[Info : Unity Log] 05/23/2024 01:03:11: Available space to current user: 118153560064. Saving is blocked if below: 2259080 bytes. Warnings are given if below: 4518160
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[Info : Unity Log] Am I Host? True
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[Info : Unity Log] 05/23/2024 01:03:11: Game - OnApplicationQuit
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[Info : Unity Log] Am I Host? True
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[Info : Unity Log] 05/23/2024 01:03:11: Available space to current user: 118153560064. Saving is blocked if below: 2259080 bytes. Warnings are given if below: 4518160
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[Info : Unity Log] 05/23/2024 01:03:11: Shutting down
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[Info : Unity Log] 05/23/2024 01:03:12: Minimap: compressed mapData 8388658 => 8308 bytes
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[Info : Unity Log] 05/23/2024 01:03:12: Cloud Save: 10491 bytes. /characters/lilythemaid.fch.new
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[Info : Unity Log] 05/23/2024 01:03:12: Steam writing file chunks 1 / 1, (10491 bytes)
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[Info : Unity Log] 05/23/2024 01:03:12: Steam Cloud Move: 10491 bytes. /characters/lilythemaid.fch -> /characters/lilythemaid.fch.old
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[Info : Unity Log] 05/23/2024 01:03:12: Steam writing file chunks 1 / 1, (10491 bytes)
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[Info : Unity Log] 05/23/2024 01:03:12: Steam Cloud Move: 10491 bytes. /characters/lilythemaid.fch.new -> /characters/lilythemaid.fch
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[Info : Unity Log] 05/23/2024 01:03:12: Steam writing file chunks 1 / 1, (10491 bytes)
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[Info : Unity Log] 05/23/2024 01:03:12: Considering autobackup. World time: 39.82, short time: 7200, long time: 43200, backup count: 4
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[Info : Unity Log] 05/23/2024 01:03:12: Skipping backup. World session not long enough.
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[Info : Unity Log] 05/23/2024 01:03:12: ZNet Shutdown
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[Info : Unity Log] 05/23/2024 01:03:12: PrepareSave: clone done in 15ms
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[Info : Unity Log] 05/23/2024 01:03:12: PrepareSave: ZDOExtraData.PrepareSave done in 24 ms
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[Info : Unity Log] 05/23/2024 01:03:12: Unloading unused assets
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[Info : Unity Log] 05/23/2024 01:03:12: Sending disconnect msg
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[Info : Unity Log] ZPlayFabMatchmaking::UnregisterServer - unregistering server now. State: Uninitialized
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[Info : Unity Log] 05/23/2024 01:03:12: Stopping build thread
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[Info : Unity Log] 05/23/2024 01:03:15: Steam manager on destroy
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[Warning: Unity Log] 05/23/2024 01:03:15: Local player destroyed
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[Info : Unity Log] 05/23/2024 01:03:15: ZNet OnDestroy
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[Info : Unity Log] 05/23/2024 01:03:15: Net scene destroyed
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