Added Daddy

This commit is contained in:
Max Barksdale 2024-05-25 21:10:55 +00:00
parent b85eb1e87d
commit a9c2ddd413
3 changed files with 410 additions and 126 deletions

View file

@ -80,82 +80,81 @@ AttemptTextureFix=True
[Info : Unity Log] Privilege Multiplayer is not known on this platform. Privilege therefore is granted without check...
[Info : Unity Log] Privilege UserGeneratedContent is not known on this platform. Privilege therefore is granted without check...
[Info : Unity Log] Privilege CrossPlay is not known on this platform. Privilege therefore is granted without check...
[Info : Unity Log] 05/23/2024 01:01:32: Set background loading budget to Low
[Info : Unity Log] 05/23/2024 04:54:18: Set background loading budget to Low
[Warning: Unity Log] 05/23/2024 01:01:32: Fetching PlatformPrefs 'GuiScale' before loading defaults
[Warning: Unity Log] 05/23/2024 04:54:18: Fetching PlatformPrefs 'GuiScale' before loading defaults
[Warning: Unity Log] 05/23/2024 01:01:32: Fetching PlatformPrefs 'GuiScale' before loading defaults
[Warning: Unity Log] 05/23/2024 04:54:18: Fetching PlatformPrefs 'GuiScale' before loading defaults
[Info : Unity Log] 05/23/2024 01:01:32: Starting to load scene:start.unity (169d7618616154c03be07e9ad3af5893)
[Info : Unity Log] 05/23/2024 04:54:18: Starting to load scene:start.unity (169d7618616154c03be07e9ad3af5893)
[Info : Unity Log] 05/23/2024 01:01:32: Set background loading budget to Normal
[Info : Unity Log] 05/23/2024 04:54:18: Set background loading budget to Normal
[Info : Unity Log] 05/23/2024 01:01:36: Set background loading budget to High
[Info : Unity Log] 05/23/2024 04:54:22: Set background loading budget to High
[Info : Unity Log] 05/23/2024 01:02:02: Set background loading budget to Low
[Info : Unity Log] 05/23/2024 04:54:46: Set background loading budget to Low
[Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Amb_MainMenu).
[Warning: Unity Log] 05/23/2024 01:02:03: Missing audio clip in music respawn
[Warning: Unity Log] 05/23/2024 04:54:47: Missing audio clip in music respawn
[Info : Unity Log] 05/23/2024 01:02:03: Using environment steamid 892970
[Info : Unity Log] 05/23/2024 04:54:47: Using environment steamid 892970
[Info : Unity Log] 05/23/2024 01:02:03: Using steam APPID:892970
[Info : Unity Log] 05/23/2024 04:54:47: Using steam APPID:892970
[Info : Unity Log] 05/23/2024 01:02:03: Authentication:k_ESteamNetworkingAvailability_Attempting
[Info : Unity Log] 05/23/2024 04:54:47: Authentication:k_ESteamNetworkingAvailability_Attempting
[Info : Unity Log] 05/23/2024 01:02:03: Steam initialized, persona:lilythemaid
[Info : Unity Log] 05/23/2024 04:54:47: Steam initialized, persona:lilythemaid
[Info : Unity Log] 05/23/2024 01:02:03: PlayFab custom ID set to "Steam_76561198027085001"
[Info : Unity Log] 05/23/2024 04:54:47: PlayFab custom ID set to "Steam_76561198027085001"
[Info : Unity Log] 05/23/2024 01:02:03: Using default prefs
[Info : Unity Log] 05/23/2024 04:54:47: Using default prefs
[Info : Unity Log] 05/23/2024 01:02:03: Valheim version: l-0.218.15 (network version 27)
[Info : Unity Log] 05/23/2024 04:54:47: Valheim version: l-0.218.15 (network version 27)
[Info : Unity Log] Trying to set graphic mode to 'Custom'
[Info : Unity Log] Graphic mode 'Custom' is not or no longer supported. Fallback to default mode for platform...
[Info : Unity Log] Graphic mode 'Custom' applied!
[Info : Unity Log] 05/23/2024 01:02:03: Worldgenerator version setup:2
[Info : Unity Log] Trying to set graphic mode to 'Balanced'
[Info : Unity Log] Graphic mode 'Balanced' applied!
[Info : Unity Log] 05/23/2024 04:54:47: Worldgenerator version setup:2
[Info : Unity Log] [ValheimVRM ShaderPatch] All shaders loaded into ShaderDictionary.
[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'TextMeshPro/Mobile/Distance Field' found in preloaded ShaderDictionary.
[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'TextMeshPro/Mobile/Bitmap' NOT FOUND in ShaderDictionary. passing method to original Shader.Find.
[Info : Unity Log] 05/23/2024 01:02:03: Render threading mode:MultiThreaded
[Info : Unity Log] 05/23/2024 04:54:47: Render threading mode:MultiThreaded
[Warning: Unity Log] 05/23/2024 01:02:03: Set button "CamZoomIn" to None!
[Warning: Unity Log] 05/23/2024 04:54:48: Set button "CamZoomIn" to None!
[Warning: Unity Log] 05/23/2024 01:02:03: Set button "CamZoomOut" to None!
[Warning: Unity Log] 05/23/2024 04:54:48: Set button "CamZoomOut" to None!
[Warning: Unity Log] 05/23/2024 01:02:03: Set button "CamZoomIn" to None!
[Warning: Unity Log] 05/23/2024 04:54:48: Set button "CamZoomIn" to None!
[Warning: Unity Log] 05/23/2024 01:02:03: Set button "CamZoomOut" to None!
[Warning: Unity Log] 05/23/2024 04:54:48: Set button "CamZoomOut" to None!
[Info : Unity Log] 05/23/2024 01:02:03: Checking for installed DLCs
[Info : Unity Log] 05/23/2024 04:54:48: Checking for installed DLCs
[Info : Unity Log] 05/23/2024 01:02:03: DLC:beta installed:False
[Info : Unity Log] 05/23/2024 04:54:48: DLC:beta installed:False
[Info : Unity Log] 05/23/2024 01:02:03: Loaded localization file #0 - 'localization' language: 'English'
[Info : Unity Log] 05/23/2024 04:54:48: Loaded localization file #0 - 'localization' language: 'English'
[Info : Unity Log] 05/23/2024 01:02:03: Loaded localization file #1 - 'localization_extra' language: 'English'
[Info : Unity Log] 05/23/2024 04:54:48: Loaded localization file #1 - 'localization_extra' language: 'English'
[Info : Unity Log] 05/23/2024 01:02:03: Loaded localization file #2 - 'heightmap_message' language: 'English'
[Info : Unity Log] 05/23/2024 04:54:48: Loaded localization file #2 - 'heightmap_message' language: 'English'
[Info : Unity Log] 05/23/2024 01:02:03: Loaded localization file #3 - 'localization_hildir' language: 'English'
[Info : Unity Log] 05/23/2024 04:54:48: Loaded localization file #3 - 'localization_hildir' language: 'English'
[Info : Unity Log] 05/23/2024 01:02:03: Loaded localization file #4 - 'localization_emotes' language: 'English'
[Info : Unity Log] 05/23/2024 04:54:48: Loaded localization file #4 - 'localization_emotes' language: 'English'
[Info : Unity Log] 05/23/2024 01:02:03: Loaded localization file #5 - 'localization_ashlands' language: 'English'
[Info : Unity Log] 05/23/2024 04:54:48: Loaded localization file #5 - 'localization_ashlands' language: 'English'
[Info : Unity Log] 05/23/2024 01:02:03: Loaded localization file #0 - 'localization' language: 'English'
[Info : Unity Log] 05/23/2024 04:54:48: Loaded localization file #0 - 'localization' language: 'English'
[Info : Unity Log] 05/23/2024 01:02:03: Loaded localization file #1 - 'localization_extra' language: 'English'
[Info : Unity Log] 05/23/2024 04:54:48: Loaded localization file #1 - 'localization_extra' language: 'English'
[Info : Unity Log] 05/23/2024 01:02:03: Loaded localization file #2 - 'heightmap_message' language: 'English'
[Info : Unity Log] 05/23/2024 04:54:48: Loaded localization file #2 - 'heightmap_message' language: 'English'
[Info : Unity Log] 05/23/2024 01:02:03: Loaded localization file #3 - 'localization_hildir' language: 'English'
[Info : Unity Log] 05/23/2024 04:54:48: Loaded localization file #3 - 'localization_hildir' language: 'English'
[Info : Unity Log] 05/23/2024 01:02:03: Loaded localization file #4 - 'localization_emotes' language: 'English'
[Info : Unity Log] 05/23/2024 04:54:48: Loaded localization file #4 - 'localization_emotes' language: 'English'
[Info : Unity Log] 05/23/2024 01:02:03: Loaded localization file #5 - 'localization_ashlands' language: 'English'
[Info : Unity Log] 05/23/2024 04:54:48: Loaded localization file #5 - 'localization_ashlands' language: 'English'
[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Standard' found in preloaded ShaderDictionary.
[Info : Unity Log] [ValheimVRM] loaded settings for Lilythemaid:
@ -222,11 +221,11 @@ AttemptTextureFix=True
[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'VRM/MToon' found in VRMShaders.Shaders
[Info : Unity Log] [ValheimVRM] VRM read successful
[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Custom/Player' found in preloaded ShaderDictionary.
[Info : Unity Log] 05/23/2024 01:02:04: Vis equip model set to 1
[Info : Unity Log] 05/23/2024 04:54:49: Vis equip model set to 1
[Info : Unity Log] 05/23/2024 01:02:04: Sending PlayFab login request (attempt 1)
[Info : Unity Log] 05/23/2024 04:54:49: Sending PlayFab login request (attempt 1)
[Info : Unity Log] 05/23/2024 01:02:04: Starting music menu
[Info : Unity Log] 05/23/2024 04:54:49: Starting music menu
[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Temporal Anti-aliasing' NOT FOUND in ShaderDictionary. passing method to original Shader.Find.
[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Blit' NOT FOUND in ShaderDictionary. passing method to original Shader.Find.
@ -235,87 +234,141 @@ AttemptTextureFix=True
[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Uber Shader' NOT FOUND in ShaderDictionary. passing method to original Shader.Find.
[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Bloom' NOT FOUND in ShaderDictionary. passing method to original Shader.Find.
[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Lut Generator' NOT FOUND in ShaderDictionary. passing method to original Shader.Find.
[Info : Unity Log] 05/23/2024 01:02:05: PlayFab logged in as "Steam_76561198027085001"
[Info : Unity Log] 05/23/2024 01:02:05: PlayFab local entity ID is 57E3908D3C72D942
[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Motion Blur' NOT FOUND in ShaderDictionary. passing method to original Shader.Find.
[Info : Unity Log] 05/23/2024 01:02:09: show character selection
[Info : Unity Log] 05/23/2024 04:54:50: PlayFab logged in as "Steam_76561198027085001"
[Info : Unity Log] 05/23/2024 04:54:50: PlayFab local entity ID is 57E3908D3C72D942
[Info : Unity Log] 05/23/2024 04:54:53: show character selection
[Info : Unity Log] [ValheimVRM] Material processing completed.
[Info : Unity Log] 05/23/2024 01:02:18: OnCharacterStart
[Info : Unity Log] 05/23/2024 04:54:56: OnCharacterStart
[Info : Unity Log] 05/23/2024 01:02:23: Loading main scene
[Info : Unity Log] 05/23/2024 04:54:59: Got dns entries: 1
[Info : Unity Log] 05/23/2024 01:02:23: Audioman already exist, destroying self
[Info : Unity Log] 05/23/2024 04:54:59: Failed to get lobby gameserver
[Info : Unity Log] 05/23/2024 01:02:23: Steam initialized, persona:lilythemaid
[Info : Unity Log] 05/23/2024 04:54:59: Failed to get lobby gameserver
[Info : Unity Log] 05/23/2024 01:02:23: PlayFab custom ID set to "Steam_76561198027085001"
[Info : Unity Log] 05/23/2024 04:55:05: Added server with name ~Albion | WTFxUS~ to server list
[Info : Unity Log] 05/23/2024 01:02:23: Using default prefs
[Info : Unity Log] 05/23/2024 04:55:07: Backend not retreived yet, checking again in 0.25 seconds...
[Info : Unity Log] 05/23/2024 01:02:23: Loading player profile lilythemaid
[Info : Unity Log] 05/23/2024 04:55:07: Backend not retreived yet, checking again in 0.25 seconds...
[Info : Unity Log] 05/23/2024 01:02:23: isModded: True
[Info : Unity Log] 05/23/2024 04:55:07: Backend not retreived yet, checking again in 0.25 seconds...
[Info : Unity Log] 05/23/2024 01:02:23: Zonesystem Awake 2041
[Info : Unity Log] 05/23/2024 04:55:07: Backend not retreived yet, checking again in 0.25 seconds...
[Info : Unity Log] 05/23/2024 01:02:23: DungeonDB Awake 2041
[Info : Unity Log] 05/23/2024 04:55:08: Backend not retreived yet, checking again in 0.25 seconds...
[Info : Unity Log] 05/23/2024 01:02:23: Steam initialized, persona:lilythemaid
[Info : Unity Log] 05/23/2024 04:55:08: Backend not retreived yet, checking again in 0.25 seconds...
[Info : Unity Log] 05/23/2024 01:02:23: Worldgenerator version setup:2
[Info : Unity Log] 05/23/2024 04:55:08: Backend not retreived yet, checking again in 0.25 seconds...
[Info : Unity Log] 05/23/2024 01:02:26: Checking for installed DLCs
[Info : Unity Log] 05/23/2024 04:55:08: Backend not retreived yet, checking again in 0.25 seconds...
[Info : Unity Log] 05/23/2024 01:02:26: DLC:beta installed:False
[Info : Unity Log] 05/23/2024 04:55:09: Backend not retreived yet, checking again in 0.25 seconds...
[Info : Unity Log] 05/23/2024 04:55:09: Backend not retreived yet, checking again in 0.25 seconds...
[Info : Unity Log] 05/23/2024 04:55:09: Backend not retreived yet, checking again in 0.25 seconds...
[Info : Unity Log] 05/23/2024 04:55:09: Backend not retreived yet, checking again in 0.25 seconds...
[Info : Unity Log] 05/23/2024 04:55:10: Get Lobby
Server Name : ~Albion | WTFxUS~
Server IP : 75.70.25.18:2456
Game Version : 0.218.15
Network Version : 27
Player ID : C092F92438C9BC5E
Players : 2
Lobby ID : 4c155eb6-2573-4810-84ac-edc06e27b58c.r-20230509
Network ID : 1d51d5db-62f9-4001-8427-5383c6f50406|AwD7wRcooo9AJs5NEr4382Z1ETl+LUNlbnRyYWxVcwAAAAAAAAAAAAAAOHWpmXpd/Ohe5QQcQyDL8X43thImISbKGj4Y0JB+V5wnZk5kbnMtaXIwLTgxZTUtZTk2YTNiMDItYzhiZi00OTVhLTk3NWMtM2ZjOGZhNGIxY2FhLmNlbnRyYWx1cy5jbG91ZGFwcC5henVyZS5jb20=
Join Code : 750764
Platform Restriction : None
Dedicated : True
Community : True
TickCreated : 638520368356809940
Modifiers : System.Collections.Generic.List`1[System.String]
[Info : Unity Log] 05/23/2024 04:55:10: Determined backend of dedicated server to be PlayFab
[Info : Unity Log] 05/23/2024 04:55:10: Loading main scene
[Info : Unity Log] 05/23/2024 04:55:10: Cloud Save: 69 bytes. /serverlist/favorite.new
[Info : Unity Log] 05/23/2024 04:55:10: Steam writing file chunks 1 / 1, (69 bytes)
[Info : Unity Log] 05/23/2024 04:55:10: Steam Cloud Move: 81 bytes. /serverlist/favorite -> /serverlist/favorite.old
[Info : Unity Log] 05/23/2024 04:55:10: Steam writing file chunks 1 / 1, (81 bytes)
[Info : Unity Log] 05/23/2024 04:55:10: Steam Cloud Move: 69 bytes. /serverlist/favorite.new -> /serverlist/favorite
[Info : Unity Log] 05/23/2024 04:55:10: Steam writing file chunks 1 / 1, (69 bytes)
[Info : Unity Log] 05/23/2024 04:55:10: Cloud Save: 204 bytes. /serverlist/recent.new
[Info : Unity Log] 05/23/2024 04:55:10: Steam writing file chunks 1 / 1, (204 bytes)
[Info : Unity Log] 05/23/2024 04:55:10: Steam Cloud Move: 216 bytes. /serverlist/recent -> /serverlist/recent.old
[Info : Unity Log] 05/23/2024 04:55:10: Steam writing file chunks 1 / 1, (216 bytes)
[Info : Unity Log] 05/23/2024 04:55:10: Steam Cloud Move: 204 bytes. /serverlist/recent.new -> /serverlist/recent
[Info : Unity Log] 05/23/2024 04:55:11: Steam writing file chunks 1 / 1, (204 bytes)
[Info : Unity Log] 05/23/2024 04:55:11: Audioman already exist, destroying self
[Info : Unity Log] 05/23/2024 04:55:11: Steam initialized, persona:lilythemaid
[Info : Unity Log] 05/23/2024 04:55:11: PlayFab custom ID set to "Steam_76561198027085001"
[Info : Unity Log] 05/23/2024 04:55:11: Using default prefs
[Info : Unity Log] 05/23/2024 04:55:11: Loading player profile lilythemaid
[Info : Unity Log] 05/23/2024 04:55:11: isModded: True
[Info : Unity Log] 05/23/2024 04:55:11: Zonesystem Awake 2002
[Info : Unity Log] 05/23/2024 04:55:11: DungeonDB Awake 2002
[Info : Unity Log] 05/23/2024 04:55:11: Steam initialized, persona:lilythemaid
[Info : Unity Log] 05/23/2024 04:55:11: Checking for installed DLCs
[Info : Unity Log] 05/23/2024 04:55:11: DLC:beta installed:False
[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/ShieldDomePass' NOT FOUND in ShaderDictionary. passing method to original Shader.Find.
[Info : Unity Log] 05/23/2024 01:02:26: Zonesystem Start 2041
[Info : Unity Log] 05/23/2024 04:55:11: Zonesystem Start 2002
[Info : Unity Log] 05/23/2024 01:02:26: Added 3 locations, 0 vegetations, 0 environments, 0 biome env-setups, 0 clutter from main
[Info : Unity Log] 05/23/2024 04:55:11: Added 3 locations, 0 vegetations, 0 environments, 0 biome env-setups, 0 clutter from main
[Info : Unity Log] 05/23/2024 01:02:26: Added 1 locations, 0 vegetations, 2 environments, 0 biome env-setups, 0 clutter from main
[Info : Unity Log] 05/23/2024 04:55:11: Added 1 locations, 0 vegetations, 2 environments, 0 biome env-setups, 0 clutter from main
[Info : Unity Log] 05/23/2024 01:02:26: Added 27 locations, 25 vegetations, 5 environments, 1 biome env-setups, 3 clutter from main
[Info : Unity Log] 05/23/2024 04:55:11: Added 27 locations, 25 vegetations, 5 environments, 1 biome env-setups, 3 clutter from main
[Info : Unity Log] 05/23/2024 01:02:26: Added 4 locations, 0 vegetations, 1 environments, 0 biome env-setups, 0 clutter from main
[Info : Unity Log] 05/23/2024 04:55:11: Added 4 locations, 0 vegetations, 1 environments, 0 biome env-setups, 0 clutter from main
[Info : Unity Log] 05/23/2024 01:02:26: Added 24 locations, 33 vegetations, 8 environments, 2 biome env-setups, 2 clutter from main
[Info : Unity Log] 05/23/2024 04:55:11: Added 24 locations, 33 vegetations, 8 environments, 2 biome env-setups, 2 clutter from main
[Info : Unity Log] 05/23/2024 01:02:26: DungeonDB Start 2041
[Info : Unity Log] 05/23/2024 04:55:11: DungeonDB Start 2002
[Info : Unity Log] 05/23/2024 01:02:26: ZRpc timeout set to 30s
[Info : Unity Log] 05/23/2024 04:55:11: ZRpc timeout set to 30s
[Info : Unity Log] 05/23/2024 01:02:26: ZNET START
[Info : Unity Log] 05/23/2024 04:55:11: ZNET START
[Info : Unity Log] 05/23/2024 01:02:26: Load world: Albion (Albion)
[Info : Unity Log] 05/23/2024 04:55:11: Connecting to server with PlayFab-backend C092F92438C9BC5E
[Info : Unity Log] 05/23/2024 01:02:26: Loading 19150 zdos, my sessionID: -1635595026, data version: 34
[Info : Unity Log] 05/23/2024 04:55:11: Semaphore type: SemaphoreSlim
[Info : Unity Log] 05/23/2024 01:02:26: Loading in ZDOs
[Info : Unity Log] 05/23/2024 01:02:27: Adding to Dictionary
[Info : Unity Log] 05/23/2024 01:02:27: Adding to Sectors
[Info : Unity Log] 05/23/2024 01:02:27: Connecting Portals, Spawners & ZSyncTransforms
[Info : Unity Log] ConnectSpawners => Connected 1 spawners and 0 'done' spawners.
[Info : Unity Log] 05/23/2024 01:02:27: Loaded 11324 locations
[Info : Unity Log] 05/23/2024 01:02:27: Unloading unused assets
[Info : Unity Log] Am I Host? True
[Info : Unity Log] 05/23/2024 01:02:27: Starting respawn
[Info : Unity Log] 05/23/2024 01:02:27: Loading minimap textures done [380ms]
[Info : Unity Log] 05/23/2024 01:02:27: Minimap: unpacking compressed mapData 8308 => 8388658 bytes
[Info : Unity Log] 05/23/2024 01:02:27: tip:$loadscreen_tip22
[Info : Unity Log] 05/23/2024 04:55:11: PlayFab socket with remote ID C092F92438C9BC5E sent local Platform ID Steam_76561198027085001
[Info : Unity Log] Am I Host? False
[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Temporal Anti-aliasing' NOT FOUND in ShaderDictionary. passing method to original Shader.Find.
[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Blit' NOT FOUND in ShaderDictionary. passing method to original Shader.Find.
[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Ambient Occlusion' NOT FOUND in ShaderDictionary. passing method to original Shader.Find.
@ -325,70 +378,189 @@ AttemptTextureFix=True
[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Lut Generator' NOT FOUND in ShaderDictionary. passing method to original Shader.Find.
[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/CameraHeatDistort' NOT FOUND in ShaderDictionary. passing method to original Shader.Find.
[Info : Unity Log] [ValheimVRM ShaderPatch] Shader 'Hidden/Post FX/Motion Blur' NOT FOUND in ShaderDictionary. passing method to original Shader.Find.
[Info : Unity Log] 05/23/2024 01:02:36: Spawned after 8.019994
[Info : Unity Log] 05/23/2024 04:55:15: Get Lobby
Server Name : ~Albion | WTFxUS~
Server IP : 75.70.25.18:2456
Game Version : 0.218.15
Network Version : 27
Player ID : C092F92438C9BC5E
Players : 2
Lobby ID : 4c155eb6-2573-4810-84ac-edc06e27b58c.r-20230509
Network ID : 1d51d5db-62f9-4001-8427-5383c6f50406|AwD7wRcooo9AJs5NEr4382Z1ETl+LUNlbnRyYWxVcwAAAAAAAAAAAAAAOHWpmXpd/Ohe5QQcQyDL8X43thImISbKGj4Y0JB+V5wnZk5kbnMtaXIwLTgxZTUtZTk2YTNiMDItYzhiZi00OTVhLTk3NWMtM2ZjOGZhNGIxY2FhLmNlbnRyYWx1cy5jbG91ZGFwcC5henVyZS5jb20=
Join Code : 750764
Platform Restriction : None
Dedicated : True
Community : True
TickCreated : 638520368356809940
Modifiers : System.Collections.Generic.List`1[System.String]
[Warning: Unity Log] 05/23/2024 01:02:36: Missing stat for guardian power:
[Info : Unity Log] 05/23/2024 01:02:36: Vis equip model set to 1
[Info : Unity Log] 05/23/2024 04:55:15: Joining server '~Albion | WTFxUS~' at PlayFab network 1d51d5db-62f9-4001-8427-5383c6f50406|AwD7wRcooo9AJs5NEr4382Z1ETl+LUNlbnRyYWxVcwAAAAAAAAAAAAAAOHWpmXpd/Ohe5QQcQyDL8X43thImISbKGj4Y0JB+V5wnZk5kbnMtaXIwLTgxZTUtZTk2YTNiMDItYzhiZi00OTVhLTk3NWMtM2ZjOGZhNGIxY2FhLmNlbnRyYWx1cy5jbG91ZGFwcC5henVyZS5jb20= from lobby 4c155eb6-2573-4810-84ac-edc06e27b58c.r-20230509
[Info : Unity Log] 05/23/2024 01:02:36: Skipping unloading unused assets
[Info : Unity Log] 05/23/2024 04:55:16: PlayFab client socket to remote player C092F92438C9BC5E joined network 1d51d5db-62f9-4001-8427-5383c6f50406|AwD7wRcooo9AJs5NEr4382Z1ETl+LUNlbnRyYWxVcwAAAAAAAAAAAAAAOHWpmXpd/Ohe5QQcQyDL8X43thImISbKGj4Y0JB+V5wnZk5kbnMtaXIwLTgxZTUtZTk2YTNiMDItYzhiZi00OTVhLTk3NWMtM2ZjOGZhNGIxY2FhLmNlbnRyYWx1cy5jbG91ZGFwcC5henVyZS5jb20=
[Info : Unity Log] 05/23/2024 01:02:36: Minimap: Adding unique location (-4.61, 33.00, -4.96)
[Info : Unity Log] 05/23/2024 04:55:16: ZRpc timeout set to 90s
[Info : Unity Log] 05/23/2024 01:02:41: Starting music meadows
[Info : Unity Log] 05/23/2024 04:55:16: PlayFab socket connected to remote player C092F92438C9BC5E
[Info : Unity Log] 05/23/2024 01:02:41: Resumed music meadows at 0
[Info : Unity Log] 05/23/2024 04:55:16: Muted PlayFab remote player C092F92438C9BC5E
[Info : Unity Log] 05/23/2024 04:55:28: Network version check, their:27, mine:27
[Info : Unity Log] 05/23/2024 04:55:28: Worldgenerator version setup:2
[Info : Unity Log] 05/23/2024 04:55:32: Session auth respons callback
[Info : Unity Log] 05/23/2024 04:55:41: Generating new world minimap done [8714ms]
[Info : Unity Log] 05/23/2024 04:55:41: Minimap: unpacking compressed mapData 8225 => 8388617 bytes
[Info : Unity Log] 05/23/2024 04:55:41: Starting respawn
[Info : Unity Log] 05/23/2024 04:55:41: client got keys 10
[Info : Unity Log] 05/23/2024 04:55:41: client got location icons
[Info : Unity Log] 05/23/2024 04:55:41: Icons:1
[Info : Unity Log] 05/23/2024 04:55:41: tip:$loadscreen_tip08
[Info : Unity Log] 05/23/2024 04:55:49: Spawned after 8.019994
[Warning: Unity Log] 05/23/2024 04:55:49: Missing stat for guardian power:
[Info : Unity Log] 05/23/2024 04:55:49: Vis equip model set to 1
[Info : Unity Log] 05/23/2024 04:55:49: Skipping unloading unused assets
[Info : Unity Log] 05/23/2024 04:55:49: Minimap: Adding unique location (-0.31, 36.00, 5.98)
[Info : Unity Log] 05/23/2024 04:55:54: Starting music meadows
[Info : Unity Log] 05/23/2024 04:55:54: Resumed music meadows at 0
[Info : Unity Log] [ValheimVRM] sharing Lilythemaid vrm, hashes are 521d8519d62609ac3853eddaa0be98aa f49ba2a5c71f44e9a074fbaa67e1133e
[Info : Unity Log] 05/23/2024 01:03:07: Activating default element Continue
[Info : Unity Log] Column: 1
[Info : Unity Log] Lines: 3737
[Info : Unity Log] Translation1: His antlers are branches of iron
They crack the rocks and bring down mountains
His hooves are the sound of thunder
His voice a howling gale
[Info : Unity Log] Translation2: His antlers are branches of iron
They crack the rocks and bring down mountains
His hooves are the sound of thunder
His voice a howling gale
[Info : Unity Log] Column: 1
[Info : Unity Log] Lines: 21
[Info : Unity Log] Column: 1
[Info : Unity Log] Lines: 3
[Info : Unity Log] Column: 1
[Info : Unity Log] Lines: 1
[Info : Unity Log] Column: 1
[Info : Unity Log] Lines: 20
[Info : Unity Log] Column: 1
[Info : Unity Log] Lines: 2
[Info : Unity Log] Translation3: His antlers are branches of iron
They crack the rocks and bring down mountains
His hooves are the sound of thunder
His voice a howling gale
[Info : Unity Log] 05/23/2024 04:56:16: Show text :His antlers are branches of iron
They crack the rocks and bring down mountains
His hooves are the sound of thunder
His voice a howling gale
[Info : Unity Log] Am I Host? True
[Info : Unity Log] 05/23/2024 01:03:11: Available space to current user: 118153560064. Saving is blocked if below: 2259080 bytes. Warnings are given if below: 4518160
[Info : Unity Log] 05/23/2024 04:56:18: Spawned Fish2 x 2
[Info : Unity Log] Am I Host? True
[Info : Unity Log] 05/23/2024 01:03:11: Game - OnApplicationQuit
[Info : Unity Log] Column: 1
[Info : Unity Log] Lines: 3737
[Info : Unity Log] Translation1: Black wings across the moon and sun
Down from the mountain our mother comes
Her weeping tears will fall like rain
Her voice will call us home again
[Info : Unity Log] Translation2: Black wings across the moon and sun
Down from the mountain our mother comes
Her weeping tears will fall like rain
Her voice will call us home again
[Info : Unity Log] Column: 1
[Info : Unity Log] Lines: 21
[Info : Unity Log] Column: 1
[Info : Unity Log] Lines: 3
[Info : Unity Log] Column: 1
[Info : Unity Log] Lines: 1
[Info : Unity Log] Column: 1
[Info : Unity Log] Lines: 20
[Info : Unity Log] Column: 1
[Info : Unity Log] Lines: 2
[Info : Unity Log] Translation3: Black wings across the moon and sun
Down from the mountain our mother comes
Her weeping tears will fall like rain
Her voice will call us home again
[Info : Unity Log] 05/23/2024 04:56:29: Show text :Black wings across the moon and sun
Down from the mountain our mother comes
Her weeping tears will fall like rain
Her voice will call us home again
[Info : Unity Log] Am I Host? True
[Info : Unity Log] 05/23/2024 01:03:11: Available space to current user: 118153560064. Saving is blocked if below: 2259080 bytes. Warnings are given if below: 4518160
[Info : Unity Log] 05/23/2024 04:57:25: Refresh complete 8994 eServerResponded
[Info : Unity Log] 05/23/2024 01:03:11: Shutting down
[Info : Unity Log] 05/23/2024 04:57:57: Activating default element Continue
[Info : Unity Log] 05/23/2024 01:03:12: Minimap: compressed mapData 8388658 => 8308 bytes
[Info : Unity Log] 05/23/2024 04:58:09: Cloud Save: 0 bytes. blocked_players
[Info : Unity Log] 05/23/2024 01:03:12: Cloud Save: 10491 bytes. /characters/lilythemaid.fch.new
[Warning: Unity Log] 05/23/2024 04:58:09: Trying to write 0 bytes in CloudFileWriteInChunks(). Does the read file exist?
[Info : Unity Log] 05/23/2024 01:03:12: Steam writing file chunks 1 / 1, (10491 bytes)
[Info : Unity Log] 05/23/2024 04:58:09: Activating default element Continue
[Info : Unity Log] 05/23/2024 01:03:12: Steam Cloud Move: 10491 bytes. /characters/lilythemaid.fch -> /characters/lilythemaid.fch.old
[Info : Unity Log] Am I Host? False
[Info : Unity Log] 05/23/2024 04:58:17: Available space to current user: 116691685376. Saving is blocked if below: 209752982 bytes. Warnings are given if below: 419505964
[Info : Unity Log] 05/23/2024 01:03:12: Steam writing file chunks 1 / 1, (10491 bytes)
[Info : Unity Log] Am I Host? False
[Info : Unity Log] 05/23/2024 04:58:17: Game - OnApplicationQuit
[Info : Unity Log] 05/23/2024 01:03:12: Steam Cloud Move: 10491 bytes. /characters/lilythemaid.fch.new -> /characters/lilythemaid.fch
[Info : Unity Log] Am I Host? False
[Info : Unity Log] 05/23/2024 04:58:17: Available space to current user: 116691685376. Saving is blocked if below: 209752982 bytes. Warnings are given if below: 419505964
[Info : Unity Log] 05/23/2024 01:03:12: Steam writing file chunks 1 / 1, (10491 bytes)
[Info : Unity Log] 05/23/2024 04:58:17: Shutting down
[Info : Unity Log] 05/23/2024 01:03:12: Considering autobackup. World time: 39.82, short time: 7200, long time: 43200, backup count: 4
[Info : Unity Log] 05/23/2024 04:58:17: Minimap: compressed mapData 8388617 => 8228 bytes
[Info : Unity Log] 05/23/2024 01:03:12: Skipping backup. World session not long enough.
[Info : Unity Log] 05/23/2024 04:58:17: Cloud Save: 19349 bytes. /characters/lilythemaid.fch.new
[Info : Unity Log] 05/23/2024 01:03:12: ZNet Shutdown
[Info : Unity Log] 05/23/2024 04:58:17: Steam writing file chunks 1 / 1, (19349 bytes)
[Info : Unity Log] 05/23/2024 01:03:12: PrepareSave: clone done in 15ms
[Info : Unity Log] 05/23/2024 04:58:17: Steam Cloud Move: 18891 bytes. /characters/lilythemaid.fch -> /characters/lilythemaid.fch.old
[Info : Unity Log] 05/23/2024 01:03:12: PrepareSave: ZDOExtraData.PrepareSave done in 24 ms
[Info : Unity Log] 05/23/2024 04:58:17: Steam writing file chunks 1 / 1, (18891 bytes)
[Info : Unity Log] 05/23/2024 01:03:12: Unloading unused assets
[Info : Unity Log] 05/23/2024 04:58:17: Steam Cloud Move: 19349 bytes. /characters/lilythemaid.fch.new -> /characters/lilythemaid.fch
[Info : Unity Log] 05/23/2024 01:03:12: Sending disconnect msg
[Info : Unity Log] 05/23/2024 04:58:17: Steam writing file chunks 1 / 1, (19349 bytes)
[Info : Unity Log] 05/23/2024 04:58:17: Considering autobackup. World time: 173.7, short time: 7200, long time: 43200, backup count: 4
[Info : Unity Log] 05/23/2024 04:58:17: Skipping backup. World session not long enough.
[Info : Unity Log] Am I Host? False
[Info : Unity Log] 05/23/2024 04:58:17: ZNet Shutdown
[Info : Unity Log] 05/23/2024 04:58:17: Unloading unused assets
[Info : Unity Log] 05/23/2024 04:58:17: Sending disconnect msg
[Info : Unity Log] 05/23/2024 04:58:17: Sent to playfab/C092F92438C9BC5E
[Info : Unity Log] 05/23/2024 04:58:17: Released session ticket
[Info : Unity Log] ZPlayFabMatchmaking::UnregisterServer - unregistering server now. State: Uninitialized
[Info : Unity Log] 05/23/2024 01:03:12: Stopping build thread
[Info : Unity Log] ZPlayFabSocket::Dispose. State: CONNECTED
[Info : Unity Log] ZPlayFabSocket::Dispose. leave lobby. LobbyId: 4c155eb6-2573-4810-84ac-edc06e27b58c.r-20230509
[Info : Unity Log] ZPlayFabSocket::Dispose. State: CLOSED
[Info : Unity Log] 05/23/2024 04:58:17: Stopping build thread
[Info : Unity Log] 05/23/2024 01:03:15: Steam manager on destroy
[Info : Unity Log] 05/23/2024 04:58:20: Steam manager on destroy
[Warning: Unity Log] 05/23/2024 01:03:15: Local player destroyed
[Info : Unity Log] 05/23/2024 04:58:20: ZNet OnDestroy
[Info : Unity Log] 05/23/2024 01:03:15: ZNet OnDestroy
[Info : Unity Log] 05/23/2024 04:58:20: Net scene destroyed
[Info : Unity Log] 05/23/2024 01:03:15: Net scene destroyed
[Warning: Unity Log] 05/23/2024 04:58:20: Local player destroyed

BIN
ValheimVRM/Daddy.vrm Normal file

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@ -0,0 +1,112 @@
//--- Player size settings ---//
// VRM model scale
ModelScale=1.1
// Y-coordinate offset of the model
ModelOffsetY=0
// Player collider height
PlayerHeight=1.85
// Player collider radius
PlayerRadius=0.5
// Nice for smol characters, so they could sit on the edge and do not clip in chairs
SittingOnChairOffset=(0, 0, 0)
// Offset when sitting on throne
SittingOnThroneOffset=(0, 0, 0)
// Offset when sitting in a ship
SittingOnShipOffset=(0, 0, 0)
// Offset when holding the mast
HoldingMastOffset=(0, 0, 0)
// Offset when standing on a ship front
HoldingDragonOffset=(0, 0, 0)
// Use this to offset yourself when you're sitting on the ground
SittingIdleOffset=(0, 0, 0)
// Use that if your smol character stuck in air while sleeping
SleepingOffset=(0, 0, 0)
//--- Equipment transformation ---//
// Offset of the equipment position of the right hand
RightHandItemPos=(0, 0, 0)
// Offset of the equipment position of the left hand
LeftHandItemPos=(0, 0, 0)
// Offset of back item position of the right hand. (+Y is forward, +Z is down, +X is right)
//right back items(when you press R)
RightHandBackItemPos=(0, 0, 0)
KnifeSidePos=(0, 0, 0)
KnifeSideRot=(0, 0, 0)
StaffPos=(0, 0, 0)
StaffRot=(0, 0, 0)
// Offset of back item position of the left hand. (+Y is forward, +Z is down, +X is right)
//left back items(when you press R)
LeftHandBackItemPos=(0, 0, 0)
BowBackPos=(0, 0, 0)
StaffSkeletonPos=(0, 0, 0)
//--- Misc ---//
// VRM model brightness
ModelBrightness=0.8
// This will process and turn textures into standard textures. it will take some time, like 20 seconds or so if your avatar has a lot of textures.
// cannot be used at the same time as UseMToonShader, and will override the UseMToonShader setting
AttemptTextureFix=true
// Adjust the camera position to the height of the VRM model
FixCameraHeight=true
// Use the MToon shader
// If you want to use it, set "SSAO" to Off in the graphics settings
UseMToonShader=false
// Make the player fade out when the camera gets close
// It is recommended to disable it on smol characters
EnablePlayerFade=true
// Can we send this vrm to other players
// Currently unsupported
AllowShare=true
//--- SpringBone settings ---//
// Stiffness scale of SpringBone
SpringBoneStiffness=1.0
// Gravity strength scale of SpringBone
SpringBoneGravityPower=1.0
//--- Scaling ---//
// Scale for the equipment in hands
EquipmentScale=1.0
// Scale for the interaction distance
InteractionDistanceScale=1.0
// Scale for attack distance
AttackDistanceScale=1.0
// Depth on which your character starts swiming
SwimDepthScale=1.0